Application method of specific person voice recognition technology in educational game

An application method and sound recognition technology, applied in the field of education, can solve the problems of not being able to observe the status of students listening to the class and affecting the teaching effect, and achieve the effect of reducing the teaching effect and simple operation

Pending Publication Date: 2021-12-17
上海沐月信息技术发展有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] For children's teaching, knowledge is mostly acquired in teaching games. A common teaching game is to watch some educational videos. During watching, the teacher will explain some content. At this time, the video must be paused, while the traditional control video The teacher controls the computer operation for playing and pausing, but in this way, the students' listening status cannot be observed, which affects the teaching effect. Therefore, we propose an application method of specific person speech recognition technology in educational games to solve the above problems

Method used

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Embodiment Construction

[0016] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with specific embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, not to limit the present invention.

[0017] An application method of specific person speech recognition technology in educational games, the specific steps are as follows:

[0018] S1. Mode selection: Turn on the remote control to remotely control the start and stop of computer video playback, and press the desired mode. There are two modes, one is recording mode, and the other is speaking mode, which correspond to the recording button and speaking respectively. button;

[0019] S2. Record sound: turn on the remote control that remotely controls the start and stop of computer video playback, and press the recording button, the user can speak to the posit...

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PUM

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Abstract

The invention discloses an application method of a specific person voice recognition technology in an educational game. The application method of the specific person voice recognition technology in the educational game specifically comprises the following steps: S1, mode selection, S2, voice recording, S3, record storage, S4, instruction sending, S5, voice recognition and S6, instruction operation. According to the invention, the operation of controlling video playing and pausing in front of a computer is effectively replaced, a teacher can conveniently walk among students so as to observe the lecture attending state of each student, meanwhile, the playing and pausing of videos can be remotely controlled so as to explain some contents, and only the sound of the teacher is recorded by setting the sound recording step. The teacher can conveniently play and control the video. Through setting the voice recognition step, other voices can be prevented from controlling the playing and pause of the video, the teacher can conveniently control the playing of the video and teach according to the video content, and the operation is simple and convenient.

Description

technical field [0001] The invention relates to the field of education technology, in particular to an application method of specific person speech recognition technology in educational games. Background technique [0002] For children's teaching, knowledge is mostly acquired in teaching games. A common teaching game is to watch some educational videos. During watching, the teacher will explain some content. At this time, the video must be paused, while the traditional control video The teacher controls the computer operation for playing and pausing, but in this way, the students' listening status cannot be observed, which affects the teaching effect. Therefore, we propose an application method of specific person speech recognition technology in educational games to solve the above problems . Contents of the invention [0003] The purpose of the present invention is to provide an application method of specific person speech recognition technology in educational games, so ...

Claims

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Application Information

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IPC IPC(8): H04N21/422H04N21/433H04N21/478G10L15/22G09B5/06G09B19/22
CPCH04N21/42203H04N21/4333H04N21/4781G10L15/22G09B5/065G09B19/22G10L2015/223
Inventor 苏振
Owner 上海沐月信息技术发展有限公司
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