Method for fast calculating transmitting time and range of position information over internet
A fast calculation and location information technology, applied in the field of three-dimensional space multi-person interactive system, can solve the problem of increasing the number of network packets
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[0019] The method for quickly calculating the sending timing and range of location information in the Internet virtual reality environment of the present invention is based on the concept of effective interaction range (Area Of Interest, AOI), cutting the virtual scene with squares or staggered squares Method to calculate the AOI range, refer to figure 1 The example shown shows that a virtual scene 11 is divided into blocks numbered 1 to 25 by a square cutting method, wherein the user is located in the block numbered 12, and the user block 12 is adjacent to Blocks 6, 7, 8, 11, 13, 16, 17, and 18 are defined as low-interaction AOI ranges for users.
[0020] refer to figure 2 As shown, the method of the present invention uses a square cutting method to perform a square cutting on the blocks in the low-interaction AOI range of the aforementioned users, so that each block is further cut into four sub-blocks, as shown in the figure As shown, the user is located in the sub-block ...
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