Patents
Literature
Patsnap Eureka AI that helps you search prior art, draft patents, and assess FTO risks, powered by patent and scientific literature data.

5 results about "Interaction range" patented technology

A recording badge data shunting processing method based on an interaction area determination, a recording badge, a medium and a product

The application provides a recording badge data shunting processing method based on interactive area judgment, a recording badge, a medium and a product, and relates to the technical field of communication and electronic data. The method comprises the following steps: before the recording badge is enabled, extracting a voiceprint feature from a voice input by a wearer and saving the voiceprint feature in a local device as a judgment basis. During work, multiple microphones on the badge simultaneously collect sound, and the sound source position is judged by analyzing the time difference and intensity difference of the sound reaching different microphones. A cone-shaped area in front of the badge is established as an effective interaction range. The collected audio is divided into short frames, and whether the sound source of each frame is in the effective area is judged, and whether the wearer speaks is confirmed by comparing the voiceprint. According to the two judgment results, a corresponding classification label is assigned to each audio frame to form shunting data. The technical problem that the recording badge cannot selectively process audio from different sources at the data collection source in the related art is solved.
Owner:GUANGZHOU SUNRISE ELECTRONICS TECH

Interaction method and device, electronic equipment and storage medium

The invention provides an interaction method and device, electronic equipment and a storage medium, and belongs to the technical field of computers. The method comprises the following steps: displaying a relationship establishment interface, wherein the relationship establishment interface is used for establishing an association relationship for a first virtual character; in response to a selection operation on a second virtual character and a first virtual article, displaying the second virtual character and the first virtual article in the relationship establishment interface, the first virtual article being obtained after the first virtual character consumes the target number of virtual resources; in response to the relationship request operation, sending an association relationship establishment request to a second virtual role, the association relationship establishment request being used for requesting the second virtual role to receive the first virtual article and establish an association relationship with the first virtual role; and under the condition that the second virtual character receives the first virtual article based on the association relationship establishment request, displaying that the association relationship is established between the first virtual character and the second virtual character. Therefore, the interaction form is enriched, the interaction range is expanded, and the interaction efficiency is improved.
Owner:BEIJING DAJIA INTERNET INFORMATION TECH CO LTD

Unmanned aerial vehicle limited interaction range formation control method based on pigeon flock interaction intelligence

The invention discloses an unmanned aerial vehicle limited interaction range formation control method based on pigeon flock interaction intelligence. The method comprises the steps of 1, building a planar two-degree-of-freedom unmanned aerial vehicle dynamics model; and step 2, establishing a two-dimensional plane circular formation tracking control model. And step 3, establishing an unmanned aerial vehicle circular formation tracking control law. And step 4, establishing a two-dimensional plane unmanned aerial vehicle circular formation tracking control model. And 5, establishing a pigeon inspired optimization algorithm model. And step 6, designing a pigeon inspired optimization algorithm objective function. And 7, performing simulation verification. On one hand, the situation that the actual combat environment is limited in interaction range is considered, the communication distance is infinite under the non-ideal condition, interaction between every two individuals can be achieved, and the actual application value is higher; and on the other hand, optimization of step length parameters is added on the basis of an existing control law, so that the unmanned aerial vehicle can perform optimization selection on the step length of the unmanned aerial vehicle in real time without depending on acquisition of global individual information, and the real-time calculation amount is greatly reduced.
Owner:BEIHANG UNIV

Methods for controlling virtual characters, computer devices, and readable storage media

PendingCN122298013AImprove experienceRealize remote interactionTarget controlEngineering
This application relates to a method for controlling a virtual character, a computer device, and a readable storage medium. The method includes: displaying an interactive interface, the interactive interface including a first trigger control and a virtual character; responding to a trigger operation on the first trigger control, controlling the virtual character to enter a preparation state for a target interaction command, and displaying the virtual character in the preparation state and the target control on the interactive interface; responding to a first trigger operation on the target control, determining a first interaction range and a first interaction object, and displaying the first interaction range and the first interaction object on the interactive interface; responding to a release operation on the target control, controlling a target item corresponding to the target interaction command to interact with the first interaction object according to the first interaction range, and displaying the interaction process between the target item and the first interaction object on the interactive interface, thereby achieving remote interaction without requiring the virtual character to physically contact the interaction objects, thus improving interaction efficiency.
Owner:SHANGHAI NING YU NETWORK TECHNOLOGY CO LTD