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200 results about "Interaction object" patented technology

Interaction Object. The interaction object logs inbound or outbound customer contact. Technically speaking, the interaction object is an entry in the contact tracking table that contains details about a customer contact but is not linked to the business transaction.

Memory processing method based on intelligent agent, storage medium and electronic device

The embodiment of the invention provides a memory processing method based on an intelligent agent, a storage medium and an electronic device, a memory architecture of the intelligent agent comprises a first memory layer, a second memory layer and a third memory layer, the first memory layer is used for storing historical dialogue information of interactive dialogue between at least one interactive object and the intelligent agent, and the second memory layer is used for storing historical dialogue information of interactive dialogue between at least one interactive object and the intelligent agent. The second memory layer is used for storing structured events extracted from historical dialogue information, and the third memory layer is used for storing pattern induction memory obtained by performing pattern induction on the structured dialogue events; the method comprises the steps that in response to current round dialogue input information of a target interaction object, target storage information associated with the current round dialogue input information is retrieved from at least one memory layer in a memory architecture, and the current round dialogue input information and the target storage information are assembled into a current cue word; and submitting the current prompt word to a specified interaction model through the intelligent agent, and outputting a response result of the specified interaction model to the interaction object.
Owner:ZTE CORP

Police service studying and judging method based on behavior feature recognition

The invention discloses a police affair studying and judging method based on behavior feature recognition, and relates to the technical field of intelligent police affair and behavior modeling, and the method comprises the steps: collecting dynamic behavior data of a target object, and constructing a dynamic behavior portrait map comprising a behavior event, a time node, a spatial position and an interaction object; time sequence modeling is carried out on the map, and individual behavior chain feature vectors are extracted; comparing the current behavior chain with the historical behavior chain and the group mean value model, and calculating the deviation degree; performing cross-regional universality evaluation on the deviation degree through a transfer learning model; if the deviation degree exceeds a preset threshold value, generating early warning information in combination with a regional safety rule and pushing the early warning information to a police research and judgment system; according to the method, accurate identification and hierarchical response of abnormal behaviors can be realized, and the method has high robustness, strong generalization ability and good actual combat adaptability.
Owner:WUJIANG DISTRICT PUBLIC SECURITY BUREAU SUZHOU CITY

Machine-generated training examples for training machine-learned models

An example method includes obtaining a reference trace describing interactions between a machine-learned agent system and an environment, wherein the reference trace includes a reference sequence of interaction objects associated with performance of a task, each respective reference interaction object of the reference sequence of interaction objects corresponding to a respective reference environment state and a respective reference action executed on the respective reference environment state. The example method includes generating, using a machine-learned trace generation system, a forecasted trace based on the reference trace, the forecasted trace comprising a forecasted sequence of interaction objects that is predicted to continue the reference sequence of interaction objects from a branching position toward performance of the task, each respective forecasted interaction object of the forecasted sequence of interaction objects corresponding to a respective forecasted environment state and a respective forecasted action executed on the respective forecasted environment state. The example method includes training the machine-learned agent system using the forecasted trace sequence.
Owner:GOOGLE LLC

Human-computer interaction method, device and equipment based on aircraft unstructured grid and storage medium

The invention discloses a man-machine interaction method, device and equipment based on an aircraft unstructured grid and a storage medium, and relates to the technical field of fluid mechanics, and the method comprises the steps: constructing a current directed bounding box as a root node based on a to-be-processed unstructured grid of an aircraft, equally dividing the current directed bounding box into a plurality of sub-bounding boxes from the root node, binding the sub-bounding boxes with sub-nodes of the root node, and carrying out layer-by-layer iteration until a preset hierarchy threshold value is reached to obtain a target space segmentation structure; determining a minimum bounding box of each interaction object in the generated interaction object grid set, performing intersection detection on the minimum bounding box and each node in the target space segmentation structure, and storing data of the interaction objects to a bottom leaf node; the capture state identifier is set by judging whether the interaction object data is stored in each bottom-layer leaf node, and collision detection with the bounding box of each bottom-layer leaf node provided with the capture state identifier is performed in the interaction range of the interaction instruction to obtain the target interaction object, so that the man-machine interaction efficiency is improved.
Owner:CALCULATION AERODYNAMICS INST CHINA AERODYNAMICS RES & DEV CENT

Virtual interaction system for realizing multi-dimensional perception

The invention discloses a virtual interaction system for realizing multi-dimensional perception, which relates to the technical field of virtual interaction, and comprises a man-machine interaction unit, a mapping matching unit, a data processing unit and a data processing unit, and the coordinate matching module is responsible for establishing a coordinate matching relation of the virtual object in the virtual space according to the size, shape and attitude parameters of the virtual object. The interaction device is operated to control the intelligent mark point in the virtual interaction system to interact with the target object, according to the position relation in the interaction process, the position posture of the interaction object is collected to determine whether contact occurs, event triggering and target interaction are achieved through the triggering control unit, a user senses the event, and the interaction efficiency is improved. Interaction requirements can be met, multi-target interaction control requirements are met, and the purpose of saving system resources is achieved.
Owner:GUANGZHOU ZHAOTING INFORMATION TECHNOLOGY CO LTD

Multi-modal out-of-vehicle interaction method based on environment self-adaption and related equipment

The invention relates to the technical field of vehicles, in particular to a multi-mode out-of-vehicle interaction method and related equipment based on environment self-adaptation, and the method comprises the steps: obtaining perception information in real time through an environment perception module, the perception information comprising environment conditions, interaction object information and scene semantic understanding information; based on the perception information, utilizing an adaptive decision engine to dynamically analyze an optimized interaction mode and parameters, and generating interaction content; outputting interaction information according to the interaction content generated by the self-adaptive decision engine through a multi-modal output module; the interaction strategy is dynamically adjusted by sensing the environment state in real time, and the safety and the interaction efficiency can be improved.
Owner:CHINA FAW CO LTD

Method and system for generating interface information of vehicle and vehicle

The embodiment of the invention provides a vehicle interface information generation method and system and a vehicle, an interactive interface is deployed on the vehicle, in the process that the vehicle is safely driven by an interactive object, the interactive interface is presented in the visual range of the interactive object, and the method comprises the steps that the performance index type of the interactive interface is determined; determining test interface information associated with the performance index type; in the process that the interaction interface displays the test interface information, electroencephalogram data and / or eye movement data of the interaction object for the test interface information are / is collected; determining a test result of the test interface information based on the electroencephalogram data and / or the eye movement data; based on the test result, target interface information meeting the driving scene of the vehicle is generated for the interactive interface, and a performance index result of the target interface information under the performance index type meets a performance index threshold value under the performance index type. The technical problem that the interface information generation effect of the vehicle is poor is solved.
Owner:CHERY AUTOMOBILE CO LTD

Personalized operation guide intelligent generation method based on multi-modal behavior path chain

The invention discloses a personalized operation guide intelligent generation method based on a multi-modal behavior path chain, and relates to the technical field of software, the method comprises the following steps: defining an interaction object, and setting an ID and a basic attribute of the interaction object; the user triggers an interaction object and uploads interaction record data; performing user path modeling by using the interaction record data, and inputting user path modeling data into an AI large model to analyze a user operation intention; and generating an operation guide by combining the interaction record data of the user, the user path modeling data and the user operation intention. According to the method, interaction event nodes are defined, user operation behaviors are recorded, identity information is associated, a user path chain database is constructed, an AI algorithm is adopted to analyze user path chain data to visualize the operation guide, and dynamic optimization of the operation guide is achieved. The technical problems that a traditional static guide depends on manual writing, when a product has a personalized page generation function, the user portrait cannot be dynamically adapted, and operation traceability visualization is insufficient are solved.
Owner:SICHUAN HONGMOFANG NETWORK TECH CO LTD

Multi-chess game robot control method and system based on behavior and emotion adaptive game difficulty adjustment

The invention discloses a multi-chess game robot control method and system based on behavior and emotion adaptive game difficulty adjustment. The method comprises the following steps: initializing a multi-chess game scene; interaction object behavior and emotion perception; calculating the instantaneous state time sequence of the interaction object; performing two-way mapping calculation on the difficulty coefficient to obtain a final difficulty coefficient; and according to the output final difficulty coefficient state, a game strategy of a preset AlphaZero reinforcement learning model and kinematics parameters of the mechanical arm are adjusted, so that dual anthropomorphism of the game level and the action performance of the robot is achieved. Executing control and safety detection; according to the method, behaviors and emotions of the interaction object are sensed in real time, self-adaptive adjustment of the game difficulty is achieved in the two dimensions of the game strategy and the physical action, and the interaction experience and the intelligent level of man-machine game are effectively improved.
Owner:SUZHOU UNIV

Interaction method, electronic device, and storage medium

An interaction method and an interaction device for a display interface are provided. The display interface includes at least one object interaction area and a shared display area. The method includes receiving an operation instruction for an interaction object through an object interaction area of the at least one object interaction area; and in response to the operation instruction, displaying content to be operated of the interaction object in the shared display area. The object interaction area and the shared display area are in different areas of the display interface.
Owner:LENOVO (BEIJING) LTD

Content display method and apparatus, computer device, storage medium, and computer program product

A content display method executed by a computer device. The method comprises: in a video interaction scenario involving at least two interaction objects, in a video interaction page of one of the interaction objects, displaying video images collected in real time by a login terminal of at least one of the remaining interaction objects (S302); in response to an environment content attention event triggered for environment content in any video image, using the environment content matching the environment content attention event as selected content (S304); and in the video interaction page, displaying a content image associated with the selected content (S306).
Owner:TENCENT TECHNOLOGY (SHENZHEN) CO LTD

AB experiment method, device, system, equipment, storage medium and product

The invention relates to the technical field of software testing, and discloses an AB experiment method, device, system and equipment, a storage medium and a product. According to the scheme, the AB experiment rule can be obtained based on the current call application program, the AB experiment rule comprises the shunting rule and the experiment configuration, the communication connection with the interaction object is established, shunting is carried out based on the shunting rule, the shunting result is obtained, and the experiment data is reported according to the experiment configuration and the shunting result after the communication is finished, so that the AB experiment is completed. According to the scheme provided by the embodiment of the invention, the AB experiment rule can be issued to the client in advance, the AB experiment rule is executed on site when the service meets the condition, the shunting result is quickly obtained, the AB experiment shunting efficiency and the subsequent experiment accuracy are remarkably improved, in addition, the shunting rule needing to be used does not need to be supported by an experiment platform and only needs to be supported by the client, and the workload of the client is reduced. And the method also has better expansibility.
Owner:HANGZHOU TUANXING INFORMATION TECH CO LTD

A method, system, electronic device, and storage medium for rapid development of digital humans

A method, system, electronic device, and storage medium for rapid development of digital humans are disclosed, relating to the field of digital human development. In this method, upon receiving a first character's requirements and a first scenario's requirements, first appearance features and personality traits are determined based on the first character's requirements; second appearance features and preset functions are determined based on the first scenario's requirements; a first digital human is constructed based on the first appearance features, second appearance features, personality traits, and preset functions; an activity scenario and test scenarios are constructed based on the first scenario's requirements, the test scenarios including triggering conditions, interaction objects, and expected results; and the first digital human is trained based on the test scenarios to obtain a second digital human. Implementing the technical solution provided in this application achieves the effect of rapidly developing digital humans capable of handling complex scenarios and emotional interactions.
Owner:LINKAGE CLOUD COMM TECH (BEIJING) CO LTD

Interaction method, device and equipment for virtual scene and storage medium

According to embodiments of the present disclosure, methods, apparatuses, devices and storage media for interaction of virtual scenes are provided. The method comprises, in response to a start instruction of an application, loading scene data associated with a first virtual scene; displaying an interaction interface of the application, the interaction interface providing a plurality of interaction entrances associated with different virtual scenes, wherein the interaction interface displays a first image of the first virtual scene, the first image being rendered based on the scene data; and displaying a first interaction page of the first virtual scene, the first interaction page displaying at least one interaction object in the first virtual scene, the at least one interaction object being rendered based on at least the scene data. Thus, embodiments of the present disclosure can load resources of related virtual scenes in advance during loading of the interaction interface providing multiple interaction entrances, thereby improving loading efficiency of virtual scenes.
Owner:BEIJING ZITIAO NETWORK TECH CO LTD

Game combat interaction method and device, equipment and medium

The invention relates to a game combat interaction method and device, equipment and a medium. The method comprises the steps of obtaining a linear control script, determining a current combat stage and scene interaction logic corresponding to the current combat stage according to the linear control script, and loading one or more scene interaction objects into a game scene based on the logic so as to run preset behavior logic corresponding to the scene interaction objects; the interaction process between the player character and the scene interaction object is monitored, and when it is judged that the preset interaction completion condition of the linear control script for the current combat stage is met, a scene conversion event is triggered; and in response to the scene conversion event, unloading all the current scene interaction objects, and loading the scene interaction object corresponding to the next combat stage into the game scene based on the combat stage sequence so as to run the corresponding behavior logic. According to the method, the logic dependence on high-cost animations and behaviors of the giant targets can be reduced, and meanwhile, the diversification of interaction modes and the stable, linear and controllable promotion of the whole large combat process are realized.
Owner:GUANGZHOU KULUO SHUJIE TECH CO LTD

Interaction method and device based on augmented reality, computer equipment, readable storage medium and program product

The invention relates to an interactive method and device based on augmented reality, computer equipment, a readable storage medium and a program product. The discrete spatial domain is generated based on the tactile data of the target scene through the generation model, the target main angle data corresponding to the target scene is generated based on the discrete spatial domain and the tactile auxiliary data, and the augmented reality scene corresponding to the target scene is generated according to the target tactile data. Interaction information including target tactile data can be output to an interaction object. Compared with a traditional method that the tactile data is processed through filtering and then used for interaction, the method has the advantages that the tactile data of the target scene is calibrated and optimized by generating the model and combining the tactile data and the tactile auxiliary data of the target scene, and the authenticity of the tactile data when the interaction object interacts in the augmented reality scene is improved.
Owner:CHINA TELECOM CORP LTD TECHNOLOGY INNOVATION CENTER +1

A control method and system suitable for close-range tabletop AR interaction

The application discloses a control method and system suitable for close-range desktop AR interaction, and relates to the technical field of artificial intelligence. The method comprises the following steps: monitoring the spatial correlation quality index of a binocular perception module in real time, and switching between a first interaction mode and a second interaction mode according to the index; in both modes, the spatial distance parameter of a target interaction object is calculated based on binocular spatial correlation calculation, and an interaction control instruction is generated according to the parameter to update an AR display terminal, wherein the first parameter configuration is used to preferentially ensure spatial positioning accuracy at a normal distance, and the second parameter configuration is used to enhance the adaptability to spatial data degradation in a close-range interaction area, so as to maintain the reliability of spatial positioning and suppress the jitter of the interaction control instruction. The application guarantees the interaction continuity, availability and immersion of close-range desktop AR interaction in a complete working distance range.
Owner:廊坊市珍圭谷科技股份有限公司

Method and apparatus for message interaction, device, and storage medium

Embodiments of the present disclosure relate to a method and apparatus for message interaction, a device, and a storage medium. The method provided here comprises: acquiring a control message generated by a first processing entity associated with a target interaction scenario, wherein the target interaction scenario is associated with a plurality of interaction objects, and the control message at least instructs one group of target interaction objects among the plurality of interaction objects to generate a response to target message content; in response to said one group of target interaction objects comprising a second processing entity, sending an indication message to the second processing entity; and acquiring a response message generated by the second processing entity on the basis of the target message content. In this way, the embodiments of the present disclosure can support the use of processing entities to control message interaction between the interaction objects.
Owner:BEIJING ZITIAO NETWORK TECH CO LTD

Interaction method and device based on virtual object

The invention discloses an interaction method and device based on a virtual object, and belongs to the technical field of computers. The method comprises the following steps: displaying a first virtual object and a second virtual object; in response to the situation that the first virtual object hits the second virtual object, displaying at least two virtual props; and after the second virtual object is hidden by the first prop in the at least two virtual props, in response to a selection operation of the first prop, deducting the first numerical value from the target attribute value of the second virtual object. Therefore, the resources of the terminal equipment are saved, the fluency of the interaction process and the interaction experience of the interaction object are improved, and the human-computer interaction rate is further improved.
Owner:TENCENT TECHNOLOGY (SHENZHEN) CO LTD

Virtual pet behavior generation method, device, system, equipment and medium

This application relates to the field of artificial intelligence technology, and in particular to a method, apparatus, system, device, and medium for generating virtual pet behavior. The method includes: acquiring a structured context, wherein the structured context includes at least one of entity relationship knowledge, virtual pet data, environmental perception data, memory data, and decision-making logic; selecting objects using a large language model based on the structured context and an object list to determine the interaction object; selecting a behavior using the large language model based on the structured context, the interaction object, and a behavior library to determine the target behavior; and generating an action sequence using the large language model based on the structured context, the interaction object, the target behavior, and an action operation library. This method utilizes a large language model combined with structured context, a behavior library, and an action operation library to achieve intelligent decision-making and generation of virtual pet behavior, thereby enhancing the "vitality" and interactive experience of the virtual pet.
Owner:SHANGHAI TAOMI NETWORK TECHNOLOGY CO LTD

Displaying virtual buttons

In a method for displaying virtual buttons, a plurality of virtual buttons in a virtual scene is displayed. Each virtual button of the plurality of virtual buttons is displayed in one of an inactive form, a selectable form, and an activated form. Each virtual button is configured to trigger a virtual character to perform an interaction operation on an interaction object of the respective virtual button. In response to a determination that an initial condition associated with a virtual button of the plurality of virtual buttons being satisfied, the virtual button is switched from the inactive form to the selectable form. In response to a determination that the virtual button is triggered, the virtual button is switched from the selectable form to the activated form. In response to the virtual button being in the activated form, the virtual character is controlled to perform the interaction operation on the interaction object.
Owner:TENCENT TECHNOLOGY (SHENZHEN) CO LTD

Personalized communication scheme generation method and device based on personality self-adaption

PendingCN121997070AImprove behavior change effectivenessImprove sustained motivationDigital data information retrievalNatural language data processingPersonalizationPsychological status
The invention discloses a personality self-adaption-based personalized communication scheme generation method and device, and the method comprises the steps: receiving a communication scene inputted by a user, and extracting the personality features of the user and the personality features of an interaction object; according to the personality characteristics of the user and the personality characteristics of the interaction object, a behavior disorder diagnosis report is generated in combination with a personality disorder rule base; generating a scene simulation interaction task according to the behavior disorder diagnosis report, and sending the scene simulation interaction task to the user for interaction; collecting interaction data of finishing the scene simulation interaction task by the user, and comparing the interaction data with risk points in the behavior disorder diagnosis report to obtain a comparison result; and an intervention instruction is generated according to a comparison result, and the non-adaptive behavior or psychological state glide of the user is intervened and corrected in real time according to the intervention instruction, so that a final communication scheme is generated, and the behavior change efficiency and continuous motivation of the user in multiple fields such as interpersonal communication, sales, fitness training, learning and growth and the like are improved.
Owner:BEIJING ZHILUN ROTATION TECHNOLOGY CO LTD

Interaction method and electronic equipment

The invention discloses an interaction method and electronic equipment, the electronic equipment can support a user to start a natural language interaction function through a long-press operation and display a natural language interaction entrance, and after a voice / text instruction input by the user through a natural language is detected, the electronic equipment can display the instruction at the natural language interaction entrance, so that the interaction effect is improved. After the instruction is input, the electronic equipment can determine whether the instruction has a default object or a referral, and if yes, the electronic equipment can extract and recognize the interaction object from the interface content at the position of the long-press operation of the user or at the position of the long-press operation of the user and the position nearby the long-press operation of the user so as to determine the interaction object. And the interaction object is substituted into an input instruction for understanding and execution. Thus, through fusion of the touch operation and natural language interaction, selection and further operation of the interaction object can be efficiently achieved, the problem that natural language is inconvenient to express the interaction object is solved, and the man-machine interaction efficiency and the user experience are improved.
Owner:HUAWEI TECH CO LTD

Method and apparatus for predicting user interactive intention, and storage medium

ActiveUS12717408B2EngineeringComputer vision
A method and an apparatus for predicting user interactive intention, and a storage medium are provided. The method includes: acquiring position information of a visual indicator identifier, the visual indicator identifier being configured to mark a manipulation position of an user in a preset space; determining a relative position relationship between the visual indicator identifier and a predicted hot region of an interaction object according to the position information of the visual indicator identifier; determining a first motion feature of the visual indicator identifier in the predicted hot region, when it is determined that the visual indicator identifier is located in the predicted hot region according to the relative position relationship; and determining the interaction object as a target interaction object with which the user has interactive intention when the first motion feature of the visual indicator identifier matches with an intra-hot-region motion feature.
Owner:BEIJING ZITIAO NETWORK TECH CO LTD

Target locking method and device, equipment and medium

The invention relates to a target locking method and device, equipment and a medium. The method comprises the following steps: generating a three-dimensional locking area of a player character in a game scene; obtaining corresponding pointing operation information acting on the pointing operation event of the player; updating the locking orientation of the three-dimensional locking area according to the pointing operation information, and calculating a space included angle and a space distance between an interaction object in the three-dimensional locking area and the area center of the three-dimensional locking area; and screening out candidate locking interaction objects of which the included angle degrees of the space included angles are at a preset generalization angle from the interaction objects, and further taking the candidate locking interaction object with a relatively small space distance as a final locking interaction object. By optimizing the target locking mechanism, the game operation efficiency and judgment accuracy are improved, the operation experience and immersion of players are enhanced, and meanwhile, the compatibility and fluency of the game on multiple devices are ensured.
Owner:GUANGZHOU KULUO SHUJIE TECH CO LTD

Virtual resource allocation method and apparatus, electronic device, and storage medium

The application discloses a virtual resource allocation method and device, electronic equipment and a computer readable storage medium. The method comprises: obtaining target content published by a content creation object on a user generated content (UGC) platform and cumulative virtual resources of the target content within a set period; calculating a contribution value of each content participant and a total contribution value of the content participant for the target content within the set period, wherein the content participant comprises the content creation object, a content propagation object and a content interaction object, and the contribution value is used to measure the behavior contribution degree of the corresponding content participant in the propagation and interaction of the target content; and allocating the cumulative virtual resources to each content participant based on the total contribution value and the contribution value of each content participant. The application can enable each type of content participant to obtain a reward matching the behavior contribution degree, thereby guaranteeing the sustainable vitality and value co-creation vitality of the UGC ecology.
Owner:MINI CREATIVE TECH (SHENZHEN) CO LTD

User interaction method and device, computer equipment and computer readable storage medium

The invention discloses a user interaction method and device, computer equipment and a computer readable storage medium, and the method comprises the steps: responding to the selection of a target interest point, displaying a map view and / or an interest point view through a target interface, and enabling the interest point view to display the interest point information of the target interest point, the map view displays at least one part of a digital map of a target area where the target point of interest is located, and displays or highlights the target point of interest; and in response to triggering to change the display layout of the map view and the point-of-interest view, updating the map view and / or the point-of-interest view. According to the embodiment of the invention, the relevance between the interest point and the display mode of the interest point related information is enhanced, the interactive objects and interactive interaction modes of the user on the content platform are enriched, and the use experience of the user is improved; the display sizes of the map view and the interest point view can be freely adjusted, and the interest point information viewing interactivity of a user is improved.
Owner:SHUXING TECH (BEIJING) CO LTD

Intention recognition method and device, equipment and medium

The invention relates to the technical field of artificial intelligence, and provides an intention recognition method and device, equipment and a medium. Target query information is obtained by combining current query information input by a current interaction object and context information of the current query information; searching a historical intention recognition case similar to the target query information, wherein the historical intention recognition case comprises historical target query information and historical target intention corresponding to the historical interaction object; constructing an intention generation prompt text according to the target query information and the historical intention recognition case, inputting the intention generation prompt text into a large model, and generating candidate intentions corresponding to the current interaction object through the large model; and retrieving a business standardization intention similar to the candidate intention, and determining a target intention of the current interaction object according to the business standardization intention and the candidate intention. The method can be applied to intention recognition tasks involved in the business fields of financial science and technology, medical treatment and health and the like, and the intention recognition quality and flexibility can be improved.
Owner:CHINA PING AN PROPERTY INSURANCE CO LTD

Message interaction method and device, equipment and storage medium

The embodiment of the invention relates to a message interaction method and device, equipment and a storage medium. The method comprises the steps that a control message generated by a first processing entity associated with a target interaction scene is acquired, the target interaction scene is associated with a plurality of interaction objects, and the control message at least indicates that a response aiming at target message content is generated by a group of target interaction objects in the plurality of interaction objects; in response to a second processing entity included in the group of target interaction objects, sending an indication message to the second processing entity; and obtaining a response message generated by the second processing entity based on the target message content. In this way, the embodiments of the present disclosure can support using the processing entity to control message interaction between interactive objects.
Owner:BEIJING ZITIAO NETWORK TECH CO LTD