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Brain wave science popularization interactive experience device

A brain wave and brain wave data technology, applied in the field of brain wave science, can solve the problems of single collection of brain wave data collection instruments, poor interaction, and boring display forms

Pending Publication Date: 2022-07-12
广东太一文化科技产业发展有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] The existing science popularization technology about mental attention training has the following shortcomings: (1) the display form is boring, the interaction is poor, and it cannot directly reflect whether the mental attention of the participants participating in the interactive experience is concentrated; (2) the brainwave data collection equipment can only be collected and Cannot be directly applied to control motion

Method used

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  • Brain wave science popularization interactive experience device
  • Brain wave science popularization interactive experience device
  • Brain wave science popularization interactive experience device

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Embodiment Construction

[0028] see figure 1 As shown in -5, the present invention relates to a brainwave science interactive experience device, including: a booth, a control component, a stepper motor component 6 and two brainwave data collection components, the table top of the booth is provided with a chute 4, so The stepping motor assembly 6 is arranged in the booth and is located below the chute 4 , the output end of the stepping motor assembly 6 is provided with a magnet 5 , and the chute 4 is provided with a magnet 5 that can be attracted by the magnet 5 . The small ball 3 (the small ball 3 can be a magnetic metal small ball 3), the stepping motor assembly 6 drives the small ball 3 to move back and forth along the chute 4 through the magnet 5; the brain The radio science interactive experience device further includes a display component, the display component is electrically connected with the control component, and the display component is used for displaying pictures and texts for the partici...

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PUM

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Abstract

The invention relates to the technical field of brain wave science popularization, in particular to a brain wave science popularization interactive experience device which comprises an exhibition stand, a control assembly, a stepping motor assembly and two brain wave data collection assemblies, a sliding groove is formed in the table top of the exhibition stand, the stepping motor assembly is arranged in the exhibition stand and located below the sliding groove, and the brain wave data collection assemblies are arranged in the sliding groove. A magnet is arranged at the output end of the stepping motor assembly, a small ball capable of being attracted by the magnet is arranged in the sliding groove, and the stepping motor assembly drives the small ball to move back and forth along the sliding groove through the magnet. The two brain wave data collection assemblies transmit collected brain wave data to the control assembly, the control assembly calculates the difference value of the brain wave data collected by the two brain wave data collection assemblies, and then the stepping motor assembly is controlled to do corresponding actions according to the difference value. According to the invention, the mental attention of the two experiencers can be compared, and the comparison result is presented through the movement position of the small ball.

Description

technical field [0001] The invention relates to the technical field of brainwave science popularization, in particular to a brainwave science popularization interactive experience device. Background technique [0002] At present, the popular science technology about mental attention exercise is generally introduced through graphic display boards and multimedia videos; it has not yet achieved real-time collection of brain wave data for demonstration and interaction, so that participants can enjoy it and achieve the purpose of popular science. [0003] Existing popular science techniques for mental attention exercise have the following deficiencies: (1) The display form is dull and the interaction is poor, and it cannot directly reflect whether the mental attention of the participants in the interactive experience is concentrated; (2) The brain wave data acquisition instrument can only collect and It cannot be directly applied to control motion. SUMMARY OF THE INVENTION [...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G09B25/00
CPCG09B25/00
Inventor 张焕威
Owner 广东太一文化科技产业发展有限公司