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Somatosensory device for experiencing virtual reality equipment

A technology of virtual reality and somatosensory devices, applied in applications, home appliances, chairs, etc., can solve problems such as inconvenient use of devices, achieve the effects of reducing wear, ensuring safety, and improving device stability

Pending Publication Date: 2022-07-15
HARBIN ENG UNIV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0013] Aiming at the deficiencies of the prior art, the present invention provides a somatosensory device for experiencing virtual reality equipment, which solves the problem of inconvenient use of the existing device

Method used

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  • Somatosensory device for experiencing virtual reality equipment
  • Somatosensory device for experiencing virtual reality equipment
  • Somatosensory device for experiencing virtual reality equipment

Examples

Experimental program
Comparison scheme
Effect test

Embodiment

[0027] Example: In order to realize the main body of the somatosensory device includes the entire metal shell structure, the seat part, the armrest part and the pedal part, the metal shell structure includes the seat back 1, the seat base 9 and the seat pedal 12, and the upper and lower parts of the connecting shaft 18 , is the connection between the two parts is more stable, the seat part includes the upper part of the seat 4, the seat back cushion 6, the lower part of the seat 14, the connecting shaft 18, the seat angle adjustment pad 10, the seat back 1, the seat Base 9, seat lift 15, seat support 16, seat pedal support 22, base cooling holes 23, seat bracket 24, seat upper anti-skid device 25, seat adjustment slider 26, seat cushion heating 30, seat pedal vibrator 31, seat pedal protection pad 32, seat height adjustment handle 33, seat height adjustment lever 38, seat back heat dissipation hole 39, seat back anti-skid device 43, seat cushion support 46, The seat radiator 4...

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PUM

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Abstract

A somatosensory device for experiencing virtual reality equipment disclosed by the present invention comprises a somatosensory device main body, the somatosensory device main body comprises a seat backrest, a seat base, an upper part seat and a lower part seat, the seat base is internally provided with a connecting shaft, the lower end of the seat backrest is installed on the connecting shaft, and the lower end of the seat backrest is installed on the connecting shaft. A virtual reality equipment fixing plate is fixedly mounted on the lower wall surface of the upper end of the seat backrest, a bracket is fixedly mounted on the lower wall surface of the virtual reality equipment fixing plate, and a virtual reality equipment reinforcing plate is mounted at the lower end of the bracket. According to the somatosensory device of the virtual reality equipment, the whole device can be adjusted and moved through the length of the supporting rod, the safety and stability of the whole placement device can be effectively improved, and an experiencer can provide deeper experience and more peculiar feeling for the experiencer of the somatosensory device of the virtual reality equipment through the pedal structure.

Description

technical field [0001] The invention relates to the technical field of VR virtual reality equipment, in particular to a somatosensory device for experiencing virtual reality equipment. Background technique [0002] VR virtual reality technology is an important direction of simulation technology, which is a collection of simulation technology and computer graphics, human-machine interface technology, multimedia technology, sensing technology, network technology, and other technologies. It is a challenging interdisciplinary frontier discipline and research field. Virtual reality technology (VR) mainly includes aspects such as simulated environment, perception, natural skills and sensing devices. The simulated environment is a real-time dynamic three-dimensional stereoscopic realistic image generated by a computer. Perception means that ideal VR should have the perception that everyone has. VR virtual reality technology needs to use VR virtual reality equipment, which uses f...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A47C1/00A47C7/00A47C7/40A47C7/50A47C7/54A47C7/74
CPCA47C1/00A47C7/002A47C7/506A47C7/541A47C7/748A47C7/40
Inventor 李震张明宝李想
Owner HARBIN ENG UNIV