Method for the management of descriptions of graphic animations for display, receiver and system for the implementation of said method
A receiver and animation technology, applied in the fields of managing graphic scene, storage system and receiver, can solve the problems of not providing graphic reproduction and high computational cost
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[0030] figure 1 Shown is a receiver R, such as a mobile phone, which communicates with at least two external data sources (servers A and B) and receives from these external data sources descriptions of scenes and graphical objects to be displayed by said receiver R binary data stream.
[0031] Graphical animations are loaded as follows:
[0032] Receiver R requests graphic animation content from a source constituted by server A.
[0033] This server A sends to said receiver R a content S (graphic scene) describing a spatio-temporal arrangement of graphical objects.
[0034] This is illustrated by arrows 1 and 2, which represent the request for content sent by receiver R to source A, and the sending of that content by said source A to receiver R. FIG.
[0035] When the described graphical scene comprises a synthetic graphical object OC, the receiver R queries the designated server B about the information that said receiver R has just received from server A, as a particular s...
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