Personalized wireless video game system

a wireless video game and wireless control technology, applied in the field of video games, can solve the problems of user restriction in possible operating locations, user inability to play a game from a relatively remote location, and inability to provide portable personalized controllers

Inactive Publication Date: 2007-09-04
CG TECH DEV
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

[0007]In particular, one embodiment of the present invention describes a personalized portable video game controller comprising a wireless transmitter for transmitting user personalized information and video game control signals to a video game processor, input controls for generating the control signals in response to movements by a user, a non-volatile memory for storing the user personalized information, and a receiver for receiving wireless transmissions from the video game processor. The received wireless transmissions including data to be stored in the non-volatile memory.
[0008]In another embodiment

Problems solved by technology

The video game user, therefore, is restricted in possible operating locations.
That is, a user cannot play a game from a relatively remote loca

Method used

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Embodiment Construction

[0014]In the following detailed description of the preferred embodiments, reference is made to the accompanying drawings which form a part hereof, and in which is shown by way of illustration specific preferred embodiments in which the inventions may be practiced. These embodiments are described in sufficient detail to enable those skilled in the art to practice the invention, and it is to be understood that other embodiments may be utilized and that logical, mechanical and electrical changes may be made without departing from the spirit and scope of the present inventions. The following detailed description is, therefore, not to be taken in a limiting sense, and the scope of the present inventions is defined only by the appended claims.

[0015]Referring to FIG. 1 a typical video game system is described. The system includes a central processing, unit 100 which is connected to a video monitor 102, or television. The central processing unit is adapted to receive a video game cartridge ...

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Abstract

A video game system is described which includes a wireless game controller which stores information about the user of the controller. The controller includes a memory for storing the information. The information is communicated through wireless transmissions to a processor which can operate a video game. The personalized information can include, for example, the user's name, skill level, preferred characters, handicaps, limitations, and/or historical game scores. The game controllers can include a wireless receiver for receiving communications from the processor to update information stored in the controller. Several different communication operations and protocols are described, including storing a user identification code in the controller with corresponding detailed information stored in the processor, or storing detailed information in the hand held controller and down loading the information to the processor.

Description

TECHNICAL FIELD OF THE INVENTION[0001]The present invention relates to video games and in particular the present invention relates to wireless control of a video game system.BACKGROUND OF THE INVENTION[0002]With the advancements in video game systems, personalized operation is becoming more desirable. Original video games allowed any user to operate the game at different skill levels which were selected at the start of the game. Each user, however, was treated the same during operation of the game. It would be desirable to allow each user to have a personality which interacts with the game, such that video game have the ability to “recognize” a user and adjust game operation accordingly.[0003]Video game systems typically include one or more controllers for controlling the operation of a video game. These controllers are connected to a central processing unit through a communication bus cable. The video game user, therefore, is restricted in possible operating locations. That is, a u...

Claims

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Application Information

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IPC IPC(8): A63F13/02A63F13/10A63F13/06
CPCA63F2300/208A63F13/79A63F2300/1031A63F13/235A63F2300/1025
Inventor SLIFER, RUSSELL D.
Owner CG TECH DEV
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