Multiple example type network game system
An online game and multi-instance technology, applied in indoor games, transmission systems, video games, etc., can solve the problems of wasting system resources, output and output mode limitations, and large system resources
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[0021] like figure 2 Shown, the present invention also adopts server / client structure, and it comprises game server device and game client device:
[0022] The game server device includes a server-side game logic processing device and a server-side network connection device;
[0023] The game client device is a multi-instance game client device that can provide users with multiple game instances—client instance 1, client instance 2, ..., client instance n, which includes
[0024] The input device includes a logical input device for performing logical input operations on the client instance 1, client instance 2, ..., client instance n and an instance management input device for inputting information related to client instance management device;
[0025] A client instance management device, configured to manage and schedule the client instance 1, client instance 2, ..., client instance n;
[0026] Client network connection devices, including network connection devices C1, ne...
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