A method, system and client device for controlling digital content

A client device and digital content technology, applied in the transmission system, data processing application, payment system, etc., can solve the problems that cannot fully meet the needs of users, complex and cumbersome, etc., and achieve the effect of reducing costs and convenient and quick operation

Inactive Publication Date: 2008-03-26
PEKING UNIV FOUNDER GRP CO LTD +2
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Therefore the method of prior art can not fully satisfy user's demand
Through the existing authorization method, the user must pay for the entire digital content at one time and obtain the entire authorization; moreover, the user must pay for the part of the digital content that he does not care about, or pay for the trial; in addition, most of the current authorization payment methods are relatively Complicated and cumbersome, it is necessary to obtain authorization files online or distribute authorization files offline, which brings a lot of inconvenience to users

Method used

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  • A method, system and client device for controlling digital content
  • A method, system and client device for controlling digital content
  • A method, system and client device for controlling digital content

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0119] Use your mobile phone to read e-books with several charging information:

[0120] The user downloaded an e-book in Founder XEB format from the Internet. This e-book contains information on several charging points. The decrypted book file header (OPF) information is as follows:

[0121]

ChargePos="10\DGYW\1235\1, 50\DGYX\5678\2"-->

Package / / EN′http: / / openebook.org / dtds / oeb-1.0 / oebpkgl.dtd″>

xmlns:oebpackage="http: / / openebook.org / namespaces / oeb-package / 1.0 / ">

The Cuckoo Story_Charges

founder

[0122] Copy the e-book to the client device (or directly download it over the air through the device), use the client device to open the e-book, and analyze the charging information.

[0123] This line is the charging information in the book, there are 2 ch...

Embodiment 2

[0127] Using a mobile phone to read e-books that are charged by chapter: the schematic diagram of charging on demand is shown in Figure 8.

[0128] For e-books with directory jump function, such as "Windows Programming Collection", you may need to pay for the whole book many times, and the cost is relatively high. Add fee information at the beginning of each chapter. When the user opens the e-book on the device, he first enters the catalog page. Users may only be interested in some chapters of the book, for example, if users care about the chapters of multi-threaded programming, then just jump to the home page of the chapter and follow the prompts to confirm the payment for the chapter to read the content of the chapter without restriction, while For other chapters that you don't need to care about, you don't have to pay for it. It provides convenience to users and saves costs.

[0129] Through the technical solution provided by the embodiment of the present invention, mult...

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PUM

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Abstract

The invention relates to digital copyright protection field, in particular to a technology for controlling use of digital content, discloses a method for controlling use of digital content, a system and a user terminal device, realizes subsection charging of digital content which are needed by users according to interesting thereof. According to requirements, the digital content is divided and inserted into one or more chaging messages. When users utilize digital content to a corresponding position of each charging point position message, the user can be allowed to use the digital content continuously after the user charging message which corresponds to a charging point position message is confirmed; or prompting the user charging and after receiving the user confirming charging, setting the user charging message as a payment, allowing the user to use the digital content continuously. The invention also discloses a user terminal device for controlling use of digital content and a system thereof. The user terminal device acquires digital content and analyzes charging messages, finishes the charging authorized process through the system.

Description

technical field [0001] The invention relates to the field of digital copyright protection, in particular to a technology for controlling the use of digital content. Background technique [0002] With the development of network and media technology, digital content has played an increasingly important role in people's lives, and the protection of digital copyright is also the root of the long-term development of the digital content market. At present, most of the authorization methods for digital copyright protection adopt a single authorization method, that is, the user pays once and obtains the unique authorization information of the digital content. After possessing this authorization information, the entire digital content can be used. Otherwise, the user cannot use any part of this digital content. [0003] In actual use, the user may only care about part of the content in the digital content, but does not need to use all the content; or the user just wants to experienc...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): H04L29/06H04L12/22H04L12/14G06Q30/00G06Q20/40
Inventor 李松峰王长桥汤帜田承东
Owner PEKING UNIV FOUNDER GRP CO LTD
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