Data processing method of board game system

A technology for data processing and tabletop games, applied in the data processing field of tabletop game systems, to solve problems such as players unable to experience fun, lack of interaction between the two sides of the fight, and lack of variability.

Active Publication Date: 2012-10-31
FUJIAN BLUE HAT INTERACTIVE ENTERTAINMENT TECH LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

The traditional computer game is to install the game software in the computer, and people realize the process of playing the game by operating the computer. This kind of computer game is actually a kind of human-computer interaction. Although it can bring entertainment to people, it is also There are some deficiencies: first, this kind of computer game is a virtual game process of pure images, which affects the interest of players because there is no real object; second, because this kind of computer game adopts human-computer interaction, thus There is also a lack of variability. For example, when players pass a level, as long as they can pass it once, when they continue to play this kind of game in the future, as long as they use the same method, they will easily pass the level, which also affects the player's interest. 3. Although there are online games where both parties can fight, there is a lack of face-to-face interaction between the fighting parties, which prevents players from experiencing the fun of face-to-face communication.

Method used

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  • Data processing method of board game system

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Embodiment Construction

[0030] Referring to the accompanying drawings, the data processing method of a tabletop game system of the present invention includes: chess pieces, which are preset with chess piece ID codes that can be read; The chessboard ID code that is read, and several chessboards are also set in the chessboard, and the chessboard ID codes that can be read are also preset in each chessboard; the data operation processing platform, the data operation processing platform is preset There is a game software, and it is provided with a database, in which the character attribute information, the checkerboard attribute information and the matching information of the character and the checkerboard are pre-stored in the database; the method includes the following steps:

[0031] The data operation processing platform runs the game software; that is, starts; the data operation processing platform can be a touchpad or a touchpad;

[0032] The data operation and processing platforms use the pre-estab...

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Abstract

The invention discloses a data processing method of a board game system, comprising the following steps: setting an ID code on chess pieces; setting ID code on a chessboard; setting a database in a data operating processing platform; pre-storing role property information in the database and then binding to bind the chess piece ID and the role property information in the database of the data operating processing platform; under the premise of such binding, receiving the ID information of the chess pieces and chessboard and the database by the data operating processing platform for comparing; and processing integral game data treatment between the data operating processing platform and other data operating processing platform by transmitting game interaction data and calling the informationin the database. The method can be used for data treatment of independent board game and offline game data treatment of online and offline game; and the data is transmitted in an ID manner for solving the problem that the cost caused by the self stored property information is high so that the same hardware can be applied to various game contents without updating hardware device.

Description

technical field [0001] The invention relates to a data processing technology of a game system, in particular to a data processing method of a desktop game system. Background technique [0002] With the rapid development of computer technology, the application of computer technology has entered various fields of people's life, such as being used in the field of games. The traditional computer game is to install the game software in the computer, and people realize the process of playing the game by operating the computer. This kind of computer game is actually a kind of human-computer interaction. Although it can bring entertainment to people, it is also There are some deficiencies: first, this kind of computer game is a virtual game process of pure images, which affects the interest of players because there is no real object; second, because this kind of computer game adopts human-computer interaction, thus There is also a lack of variability. For example, when players pass...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F19/00
CPCA63F3/00643A63F3/02A63F2009/2439
Inventor 陈肖东
Owner FUJIAN BLUE HAT INTERACTIVE ENTERTAINMENT TECH LTD
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