Method and device for displaying three-dimensional image
A technology of stereoscopic images and images, applied in the field of image processing, can solve the problems of stereoscopic images occupying bandwidth and being unable to be displayed on flat-panel displays, etc., and achieve good stereoscopic effects, convenient viewing, and no flickering effects
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[0030] Example one:
[0031] Such as figure 1 Shown is a flowchart of a method for displaying a stereoscopic image provided by the present invention. For ease of description, only parts related to the embodiment of the present invention are shown.
[0032] In step S101, the data of each pixel of the image, the image shooting position and the shooting angle are acquired.
[0033] In the embodiment of the present invention, before displaying an image, first obtain the image information that needs to be displayed, that is, the data of each pixel of the image. The data of each pixel of the image is the data of each pixel of the image at the time of shooting, namely figure 2 The original image in ABCD.
[0034] Secondly, to obtain the shooting position and shooting angle of the image, the shooting position and shooting angle can be transmitted to the display system at the beginning of the data transmission of each pixel of the image. Specifically, in order to enable the image to display a...
Example Embodiment
[0052] Embodiment two:
[0053] Figure 5 This is a schematic structural diagram of an apparatus for displaying a stereoscopic image provided by an embodiment of the present invention. For ease of description, only the parts related to the embodiment of the present invention are shown. among them:
[0054] The data acquisition unit 51 is used to acquire the data of each pixel of the image, the image shooting position and the shooting angle.
[0055] In the embodiment of the present invention, the oblique top view shooting is adopted, the shooting angle is greater than 0° and less than 90°, and the data of each pixel of the image is the data of each pixel of the image at the time of shooting.
[0056] Preferably, in order to ensure a 3D display effect, the shooting angle ranges from 30° to 60°. Among them, when the shooting angle is 45°, the 3D imaging effect of the image is the best.
[0057] The projection calculation unit 52 is used to obtain the image display range and the project...
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