Processing method for objects in 3D (three-dimensional) world
A processing method and technology of the world, applied in the field of object processing, can solve problems such as poor game experience, failure to display normally, and increase in the number of triangles
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[0023] In order to solve the technical problems proposed by the present invention, the specific realization of the scheme of the present invention includes:
[0024] Perform world transformation on the scene in the 3D world, transform the scene into the world coordinate system; perform camera and perspective projection transformation on the obtained scene in the world coordinate system, and obtain the coordinates of the scene on the viewing plane; transform the scene on the viewing plane The depth value of each triangle point is minimized, so that the depth value of each point is not greater than 1, so that each triangle point will not be clipped.
[0025] In order to make the purpose, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.
[0026] figure 1 For the working flow diagram of the object processing method that the pre...
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