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Method and system for testing network game performance

A technology of online games and testing methods, applied in the direction of software testing/debugging, etc., can solve problems such as the inability to realize the interaction and communication of different game characters, and achieve the effect of performance testing.

Active Publication Date: 2014-02-19
FUJIAN TQ DIGITAL
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  • Abstract
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  • Application Information

AI Technical Summary

Problems solved by technology

[0013] In order to solve the technical defect that the test scripts generated by robots or automated testing tools can only simulate the data interaction between game characters and game servers in the prior art, but cannot realize the interaction and communication between different game characters, the present invention provides a network Game performance testing method and system

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  • Method and system for testing network game performance
  • Method and system for testing network game performance
  • Method and system for testing network game performance

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Embodiment Construction

[0030] In order to describe the technical content, structural features, achieved goals and effects of the present invention in detail, the following will be described in detail in conjunction with the embodiments and accompanying drawings.

[0031] Please also refer to figure 1 , is an architecture diagram of an online game performance testing system in an embodiment of the present invention. This network game performance test system comprises test computer 10, game server 20, game client 30, and described test computer 10 comprises automated test tool 11, test script set generation module 12, operation module 13, real-time monitoring module 14 and test result Build module 15.

[0032] The test script set generation module 12 is used to record and obtain game data and operation scripts after the complete operation of the online game by using the automated test tool 11, split the operation scripts according to the role operation type to generate test scripts, process the test ...

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Abstract

The invention discloses a method for testing network game performance. The method comprises the steps of adopting an automatic testing tool to record various role operations to form testing scripts, processing the testing scripts, generating a testing script set, connecting the testing script set with a game server, adopting the automatic testing tool to set simulation game roles and the number of the simulation game roles, calling the testing scripts corresponding to the simulation game roles according to the preset simulation game roles and game interaction rules, running the testing scripts to simulate interactive operations between the simulation roles, and adopting the automatic testing tool to monitor performance changes of the game server, collect the running result of the testing scripts and output a performance testing report. The invention further discloses a system for testing the network game performance.

Description

technical field [0001] The invention relates to a network game performance testing method and system. Background technique [0002] Before the online game is officially released, it is generally necessary to perform a performance test on the game system. By determining a system bottleneck or an unacceptable performance point, a test of the maximum service level that the system can provide is obtained. In a short period of time, a certain number of game characters (that is, game characters operated by users in the game) play the game at the same time to test the stability and reliability of the game server and server program. [0003] There are currently three types of online games, namely: traditional C / S architecture online games, B / S architecture web games, and WAP online games. In different types of online games, game role operations can be divided into two types: Category: [0004] 1) It is the interaction between the game client and the game server, such as: logging i...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F11/36
Inventor 刘德建陈宏展黄雪华郭云
Owner FUJIAN TQ DIGITAL
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