Method and server for synchronous playing and player

A synchronous playback, server technology, applied in carrier index/addressing/timing/synchronization, instruments, recording of information on disk, etc. Ensure multi-player synchronization and accurate playback and other issues

Active Publication Date: 2014-06-04
SAMSUNG ELECTRONICS CHINA R&D CENT +1
View PDF6 Cites 58 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] 1. The audio and video (A/V) synchronization engine of the player in the embedded multimedia device mostly uses the system clock of the local device, and the system clock on each device may be different. Therefore, the consistency of the player clock of multiple devices cannot be guaranteed , there is no guaran

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Method and server for synchronous playing and player
  • Method and server for synchronous playing and player
  • Method and server for synchronous playing and player

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0073] The present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0074] First, the networking environment of the present invention is described:

[0075] Multiple target multimedia devices are connected to the same internal network. The internal network can be a LAN in a home or office, or a directly connected internal network without any configuration. The switches in the network support the Internet Group Management Protocol (IGMP, Internet Group Management Protocol) protocol.

[0076] figure 1It is a flowchart of a method for multi-players to start playing multimedia files synchronously provided by Embodiment 1 of the present invention, such as figure 1 As shown, the specific steps are as follows:

[0077] Step 101: Select one of N (N≥2) target multimedia devices as the master control device, configure the total number of target multimedia devices on the master control device: N, and configur...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

PUM

No PUM Login to view more

Abstract

The invention discloses a method and a server for synchronous playing and a player. The method comprises the following steps: from a plurality of target multimedia apparatuses, a random apparatus is picked as a master control apparatus and the total number of the target multimedia apparatuses is configured on the master control apparatus; a player of each apparatus is connected to a synchronous playing server on the master control apparatus and sends a playing starting request message to the synchronous playing server upon a successful connection; and when the synchronous playing server receives the playing starting request messages from all the players, the synchronous playing server determines a current playing time curPlayTime according to a current playing system clock curSysTick maintained by itself and sends playing starting clock messages, carrying the curPlayTime, to all the players, which receive the playing starting clock messages and start to play multimedia files synchronously according to the curPlayTime in the messages. The method improves the precision of multi-player synchronous playing.

Description

technical field [0001] The invention relates to the technical field of multimedia playing, in particular to a synchronous playing method, a server and a player. Background technique [0002] All existing embedded multimedia devices provide media players, and the core of the player is the audio and video (A / V) synchronization engine. V) The interactive control and clock control of multi-player synchronous playback are added to the synchronous control. [0003] The existing multi-player synchronous media playback technology has the following defects: [0004] 1. The audio and video (A / V) synchronization engine of the player in the embedded multimedia device mostly uses the system clock of the local device, and the system clock on each device may be different. Therefore, the consistency of the player clock of multiple devices cannot be guaranteed , there is no guarantee that multiple players will play synchronously and accurately. [0005] 2. When multiple device players are...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

Application Information

Patent Timeline
no application Login to view more
IPC IPC(8): G11B19/02G11B27/10
CPCH04N21/242H04N21/4302H04N21/43615H04N21/6587
Inventor 刘洋孙春红朱春波宋旼锡
Owner SAMSUNG ELECTRONICS CHINA R&D CENT
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products