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Settlement processing method in network card-class game, server and client terminals

A game client and game server technology, applied in the field of method, settlement processing, server and client, can solve waste, inaccurate settlement processing of online card game players, settlement processing results cannot cover network card game players, etc. question

Active Publication Date: 2015-03-25
在线途游(北京)科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

However, in the prior art, it is only possible to perform settlement processing for each online game player participating in the game when a game is completely over.
With the popularity of online card games, the number of participating users of the same online game is increasing day by day. After any online card game player finishes the game, he needs to waste a lot of time waiting for other players to finish the game in order to settle the game.
In addition, if a player of an online card game quits the game due to work or life after finishing the current game, when all players in the current game end the game, the settlement process will only be performed based on the currently existing players in the current game, resulting in the settlement processing results not being able to cover All online card game players participating in this game have inaccurate settlement results
[0003] To sum up, in the prior art, the settlement process is performed only after all the players of the current game of the online card game have finished the current game, which may cause the players of the network card game to waste a lot of time waiting for the settlement process of the completed game, and may Resulting in inaccurate settlement processing for individual online poker players

Method used

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  • Settlement processing method in network card-class game, server and client terminals
  • Settlement processing method in network card-class game, server and client terminals
  • Settlement processing method in network card-class game, server and client terminals

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Embodiment Construction

[0039] Exemplary embodiments of the present disclosure will be described in more detail below with reference to the accompanying drawings. Although exemplary embodiments of the present disclosure are shown in the drawings, it should be understood that the present disclosure may be embodied in various forms and should not be limited by the embodiments set forth herein. Rather, these embodiments are provided for more thorough understanding of the present disclosure and to fully convey the scope of the present disclosure to those skilled in the art.

[0040] In order to solve the above technical problems, the embodiment of the present invention provides a method for settlement processing in an online card game, which is applied to the server side. figure 1 A processing flowchart of a method for settlement processing applied to a server-side network card game according to an embodiment of the present invention is shown. see figure 1 , the process includes at least step S102 to s...

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PUM

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Abstract

The invention provides a settlement processing method in a network card-class game, a server and client terminals. The method includes the steps of distributing card-class data to the network card-class game client terminals of the game, and receiving / transferring card showing data returned by the client terminals; when a first settlement request of the first network card-class game client terminal is received, calculating and settling first network money collection or payment data of the client terminals in real time according to a settlement rule and the first settlement request; when a second settlement request of the first network card-class game client terminal is received, calculating and settling second network money collection or payment data of the network card-class game client terminals in real time according to the settlement rule and the second settlement request; repeating real-time settlement operation according to settlement requests received in a follow-up mode till the game is completed, and carrying out finish settlement on the network card-class game client terminals. By means of the settlement processing method, the a server and the client terminals, the settlement payment accuracy of the network card-class game client terminals can be improved, and the user experiences can be improved.

Description

technical field [0001] The invention relates to the technical field of the Internet, in particular to a method for settlement processing in an online card game, a server and a client. Background technique [0002] In today's society, online games are more and more favored by people because of their advantages of not being limited by space and time. It can be said that online games have greatly enriched people's daily life. The online card games that combine traditional card games with the Internet are very popular among online gamers. However, in the prior art, it is only possible to perform settlement processing for each online game player participating in the game when a game is completely over. With the popularity of online card games, the number of participating users of the same online game is increasing day by day. After any online card game player finishes the game, he needs to waste a lot of time waiting for other players to finish the game in order to settle the g...

Claims

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Application Information

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IPC IPC(8): A63F13/46A63F13/792A63F13/843H04L29/06
Inventor 蒲锋程娟
Owner 在线途游(北京)科技有限公司