A game performance cloud testing platform and testing method thereof

A testing method and cloud testing technology, applied to the testing of the above-mentioned testing platform, in the field of client game performance cloud testing platform, can solve problems such as unfavorable teamwork, result analysis and display, unfavorable time span testing process, cumbersome process, etc., to achieve Simplify the development-testing process, avoid disconnection in the development process, and simplify the process
CN104572444BActive Publication Date: 2018-07-03NETEASE (HANGZHOU) NETWORK CO LTD

Patent Information

Authority / Receiving Office
CN ยท China
Patent Type
Patents(China)
Current Assignee / Owner
NETEASE (HANGZHOU) NETWORK CO LTD
Publication Date
2018-07-03

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Patent Text Reader

Abstract

The present invention relates to a client game performance cloud test platform and a test method thereof. The test platform includes a client recording module, which is used to convert the manual setting and operation of test cases into code or data description, and realize the recording of test cases ; The server task scheduling module is connected to a plurality of test machines; the server task scheduling module receives the test request and sends the test task assignment to one of the test machines; the control information generation module is used to receive the client recording module The recorded results are converted into corresponding operations and codes controlled by the game client, and sent to the test machine for automatic testing; the test data analysis module is used to analyze test data and generate test reports. The present invention also relates to a test method applied to the above test platform.
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Description

technical field

[0001] The invention relates to a test platform, in particular to a client game performance cloud test platform. The present invention also relates to a test method applied to the above test platform. Background technique

[0002] The game client performance test aims to collect and analyze the performance parameters (such as FPS, CPU, memory usage, etc.) of the game client during the game process. It is one of the most basic test contents in game testing. Especially for large client games, client performance directly affects the player's gaming experience, and performance testing is particularly important.

[0003] The traditional game client performance testing process is that game developers modify game resources (code, art resources, etc.), and notify testers for testing after submission. Since performance testing has specific requirements for software and hardware configuration, testers need to test in a dedicated test. Carry out test work on board. I...

Claims

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