Concurrent-stream-based rapid channel switching method of P2P real-time playing system
A technology for channel switching and real-time playback, applied in the field of communications, can solve problems such as increasing system complexity, and achieve the effect of optimizing average playback delay time, small response delay, and high QoE experience
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[0054] As shown in Figure 1(a) and Figure 1(b), the data transmission methods of three different channels in P2P concurrent stream and single stream mode are shown respectively. C1, C2, and C3 are common nodes, R1 is the central router, and S1 is the content server. The three nodes request three different channel data respectively. Obviously, the content server consumes the bandwidth of three channels no matter in single-stream or concurrent-stream transmission mode. For ordinary nodes, under concurrent stream transmission, the node receives three channel data for one request, while under single stream transmission, the node only receives one channel data at a time, and needs to request three times to receive three different channel data. At the same time, the interactive information of nodes is smaller than that of single-stream transmission under concurrent stream transmission. Figure 2(a), Figure 2(b), Figure 2(c), Figure 2(d), Figure 2(e), Figure 2(f), Figure 2(g) and Fi...
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