A 3D spatial relationship construction method for classic orbits based on osg 3D engine
A technology of three-dimensional space and three-dimensional engine, applied in the field of three-dimensional modeling, can solve the problems of unintuitive display of orbital elements and inaccurate representation of spacecraft pose, etc., to achieve intuitive display and reduce data dependence
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[0028] The basic processing method of the present invention is to add transformation matrix nodes in the OpenSceneGraph (OSG) three-dimensional scene according to the geometric relationship of the six roots. In the transformation process of the six root numbers, the four parameters of ascending node right ascension (Ω), orbital inclination (i), perigee argument (ω) and true anomaly (f) are transformed by adding a rotation transformation matrix node Realization, that is, coordinate system transformation according to the above four parameters, including important coordinate systems such as the original geocentric coordinate system, spacecraft coordinate system, and viewing angle coordinate system; the two parameters of perigee angle and true anomaly angle need to add new nodes The layer is used to realize the perspective tracking and control the attitude of the orbit system.
[0029] OpenSceneGraph (OSG) is a 3D open source scene graph system application programming interface (A...
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