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Significance-driven depth image compression method

A technology of depth image and compression method, applied in image coding, image data processing, instruments, etc., can solve the problem of not considering three-dimensional geometric information, and achieve the effect of increasing rendering effect and improving reconstruction accuracy.

Inactive Publication Date: 2015-11-25
BEIHANG UNIV
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AI Technical Summary

Problems solved by technology

These methods only use the information of the two-dimensional image domain when compressing the depth image, and do not consider the three-dimensional geometric information.

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  • Significance-driven depth image compression method
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  • Significance-driven depth image compression method

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Embodiment Construction

[0015] Below in conjunction with accompanying drawing and example the present invention is described in further detail:

[0016] The implementation process of the invention includes three main steps: grid saliency calculation, sparse representation of depth image and depth reconstruction. figure 1 A schematic diagram of the overall process of the present invention is shown.

[0017] Step 1: Grid saliency calculation:

[0018] For each vertex v of the three-dimensional grid, define ζ(v) as the average curvature of the grid at the vertex; N(v,σ) is the field vertex set whose Euclidean distance of vertex v is σ, and N(v ,σ)={x||x-v||<σ}, x is a grid vertex. Therefore, G(ζ(v),σ) defines the Gaussian-weighted average curvature of vertex v at scale σ, and its calculation formula is as follows:

[0019] G ( ζ ( v ) , σ ) = Σ ...

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Abstract

The invention relates to a significance-driven depth image compression method comprising the following steps: first, calculating the grid significance value of each vertex of a three-dimensional network model, and storing the calculated significance values to vertex attributes; then, rendering the significance values of the vertexes to texture to generate a two-dimensional grid significance map; next, using the rendered two-dimensional grid significance map to guide parallel Poisson Disk Sampling to generate random pixel sampling points; and finally, fusing a depth-discontinuous edge extracted through a Laplace edge and constructing the sparse representation of a generated depth image. In the reconstruction phase, edge diffusion is carried out through multi-scale double-wave filtering and up-and-down sampling to restore the original image. The invention provides a compression method for depth images acquired by acquiring depth values from Z-Buffer, the sparse representation of a depth image is constructed by fusing random pixel sampling points and a depth-discontinuous edge so as to achieve the purpose of compression, and edge diffusion is carried out through multi-scale bilateral filtering and up-and-down sampling to restore the original image.

Description

technical field [0001] The invention belongs to the field of computer graphic images. Background technique [0002] DepthImageBasedRendering (DIBR) technology has been widely used, including image-based remote rendering systems, image-based interactive 3D roaming, 3D video games, 3DTV and FTV. These applications all use the depth image under the original viewpoint to transform it to an adjacent virtual viewpoint through a three-dimensional image to provide a three-dimensional immersive visual experience. In order to reduce network transmission bandwidth or storage capacity, a large number of depth images and color images need to be compressed. Compression algorithms for color images are quite mature and international standards exist (JPEG-2000 and H.264). However, compression algorithms for depth images are still at a preliminary stage. [0003] The acquisition sources of depth images are divided into three categories: the first category is to obtain high-precision floati...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T9/00
Inventor 梁晓辉顾敏杰饶木明王晓川
Owner BEIHANG UNIV