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Simulator and content recording and playing method

A simulator and content technology, applied in software simulation/interpretation/simulation, instrumentation, program control design, etc., can solve the problems of high learning cost, changing the playback path, unable to automatically loop playback, etc., to achieve the effect of simple content recording

Inactive Publication Date: 2016-04-27
SHENZHEN THINKSKY TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0002] Nowadays, as the game market is getting hotter and hotter, users spend more and more time in large-scale games, and many games require users to repeat multiple operations to achieve the goal of successfully clearing the game. Repeated operations by users are time-consuming and laborious. Existing Some software does not require users to complete these repetitive operations, but most of them require users to complete script production through complex debugging, and the learning cost is too high. In addition, some software has many restrictions on usage scenarios, for example, it cannot follow the application window size The change of the resolution and the change of the resolution will change the playback path, and it cannot be played in an automatic loop, etc.

Method used

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  • Simulator and content recording and playing method
  • Simulator and content recording and playing method

Examples

Experimental program
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Effect test

Embodiment 1

[0031] Such as figure 1 As shown, this embodiment provides a simulator 100, which records content for some steps that require repeated operations, and the recorded content can be automatically run without user operation, for example, it can be used for circular click operations in games Do script recording, etc. The simulator 100 includes:

[0032] The recording unit 101 is configured to receive the user's operation control content recording, wherein the user's operation includes: mouse click operation, keyboard key operation and mouse press and slide operation, and the control content recording includes: start content recording, end content recording and save content recording;

[0033] In this implementation, the user selects the content to be recorded according to personal wishes, and controls the start of content recording, the end of content recording, and the storage of content recording by clicking the mouse or pressing a keyboard button or holding down the mouse butt...

Embodiment 2

[0041] Such as figure 2 As shown, this embodiment provides a method for recording and playing content. The method for recording and playing content uses the simulator 100 in Embodiment 1 above to record and play content. The method for recording and playing content includes the following steps:

[0042] S201, receiving a user operation to start content recording;

[0043] S202, after a period of time, receiving the user operation to end the content recording and simultaneously receiving the user operation to save the content recording;

[0044] S203, receiving a user's play operation on the playlist of the completed content recording;

[0045] S204. Adjust and play the playing content according to the window size and resolution of the content application.

[0046] This embodiment provides a method for recording and playing content,

[0047] Before starting content recording, familiarize yourself with the entire recording process through the guidance unit 102 of the simulat...

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PUM

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Abstract

The present invention relates to the field of computer software simulators, and discloses a simulator and a content recording and playing method. The simulator comprises a recording unit, a guiding unit, a storage unit, a display unit, a processing unit and a playing unit, wherein the storage unit is used for recording times of click operation of a mouse or a keyboard and relative displacement coordinates of movement of the mouse during a recording process, sending the record to the display unit, and simultaneously recording timestamps corresponding to the times of click operation of the mouse and the keyboard and timestamps corresponding to the relative displacement coordinates of movement of the mouse. According to the simulator and the content recording and playing method based on the simulator, the recorded contents can be automatically readjusted according to window sizes, resolution or position variation without debugging each recording action again by users, and the recorded contents can help the users to complete a portion of repeated cycle operation.

Description

【Technical field】 [0001] The invention relates to the field of computer software simulators, in particular to a simulator and a content recording and playing method. 【Background technique】 [0002] Nowadays, as the game market becomes hotter and hotter, users spend more and more time in large-scale games, and many games require users to repeat multiple operations to achieve the goal of successfully clearing the game. Repeated operations by users are time-consuming and laborious. Existing Some software does not require users to complete these repetitive operations, but most of them require users to complete script production through complex debugging, and the learning cost is too high. In addition, some software has many restrictions on usage scenarios, for example, it cannot follow the application window size The change of the resolution and the change of the resolution will change the playback path, and it cannot be played in an automatic loop. 【Content of invention】 [...

Claims

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Application Information

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IPC IPC(8): G06F9/455G06F3/0484
CPCG06F9/45529G06F3/04847
Inventor 封林毅
Owner SHENZHEN THINKSKY TECH
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