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Mannequin manufacture method

A production method and technology of the human body, applied in the three-dimensional field, can solve the problems of high cost, slow speed, unsuitable for large-scale promotion, etc., and achieve the effect of reducing the cost

Inactive Publication Date: 2016-06-01
3D CAMEGA
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

These two methods have the disadvantages of slow speed and high cost, and are not suitable for large-scale promotion.

Method used

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  • Mannequin manufacture method

Examples

Experimental program
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Embodiment Construction

[0021] The present application will be described in further detail below through specific implementation examples and in conjunction with the accompanying drawings.

[0022] figure 1 A flow chart showing a method for making an avatar according to an embodiment of the present application includes the following steps:

[0023] Step S102: Acquiring three-dimensional data of human body shape;

[0024] A three-dimensional scanning system can be used to scan the human body to obtain three-dimensional data of the human body shape. Using a three-dimensional scanning system to scan the human body can generate real-time three-dimensional data of the human body shape, which is conducive to quickly generating the avatar and solves the problem that the rapid prototyping method in the prior art is too slow.

[0025] Using a three-dimensional scanning system to scan the human body is also conducive to making a special avatar for a specific individual, that is, generating a personalized ava...

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PUM

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Abstract

The invention relates to a mannequin manufacture method. The method comprises the following steps: three-dimensional data of a human body form are acquired; triangular patch modeling is performed according to the three-dimensional data of the human body form, and a three-dimensional mannequin model is obtained; the three-dimensional mannequin model is subjected to layered section line processing, and layered section lines are used as processing data for preprocessing, and a processing path is generated; the processing path is input into a numerical control machine tool for engraving, milling and cutting processing, and each layered real object is obtained; the layered real objects are subjected to layer-integration shaping processing, and the three-dimensional mannequin is obtained. The mannequin manufacture method adopts a three-dimensional mannequin modeling technology and a layered processing technology, so that a personalized mannequin can be manufactured rapidly, and the manufacture cost can be reduced remarkably.

Description

technical field [0001] This application relates to three-dimensional technology, in particular to a method for making an avatar. Background technique [0002] Mannequin is an important method for clothing design and model design, and it is also an important tool and condition for draping. Clothing model design is generally a process of repeated adjustments from three-dimensional to two-dimensional, and then from two-dimensional to three-dimensional. The clothing prototype is a model form established based on a specific mannequin shape. The model completed by the mannequin design is more intuitive than the model made by the plane method, and the finished garment has better three-dimensionality, and is more flexible in the garment structure processing; the plane model can also reflect the intuitive effect of the garment through the mannequin, and further enhance the The model is redesigned and three-dimensionally corrected. [0003] Currently, there are rapid prototyping and...

Claims

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Application Information

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IPC IPC(8): A41H5/00
Inventor 张志波白曦东
Owner 3D CAMEGA
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