A Combination Method of Human and Object Using Virtual Reality Technology

A virtual reality technology, virtual reality technology, applied in the input/output of user/computer interaction, the input/output process of data processing, instruments, etc., can solve the problem of distance, inability to interact, and inability of users to connect the world with the real world Up and other problems, to achieve the effect of low latency, high precision, and improved user experience

Active Publication Date: 2019-12-10
河南网络广播电视台有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] However, the existing virtual reality technology cannot be associated with the real real world, and users cannot connect the world in virtual reality with the real world, so there will always be a sense of distance
Also unable to interact with real world objects

Method used

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  • A Combination Method of Human and Object Using Virtual Reality Technology

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Embodiment Construction

[0049] Further describe the technical scheme of the present invention in detail below in conjunction with accompanying drawing:

[0050] Such as figure 1 As shown, a method for combining people and objects using virtual reality technology, which includes a scene mapping step, a positioning step, a motion mode mapping step and a specific object positioning step; The virtual reality display of the area in the virtual reality terminal includes the first scene mapping sub-step for displaying virtual network elements and real physical objects in the geographic information system to form a composite space and for mapping the surrounding scenes into virtual a second scene mapping step for the scene;

[0051] The geographic information system includes a three-dimensional electronic map, and the first scene mapping substep includes the following substeps:

[0052] S111: Perform GIS on the network element, the network element is a virtual object that does not exist in reality;

[0053]...

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Abstract

The invention discloses a method for combining people and objects through a virtual reality technology. The method comprises a scene mapping step, a positioning step, a motion way mapping step and a specified object positioning step. According to the method, a virtual reality world is associated with a real world, a small map of the virtual reality world is displayed in real time through positioning, and meanwhile a user can observe own behavior acts in real time; specifically, buildings of the real world are displayed in a three-dimensional view form through a small map and are associated with positioning, so that vividness and intuition are realized; a real environment is analyzed through an application real scene sensing technology and a corresponding operation processing technology, and certain features in the real environment are mapped into a virtual scene of the user, so that the user experience is improved.

Description

technical field [0001] The invention relates to a method for combining people and objects using virtual reality technology. Background technique [0002] Virtual reality technology is a computer simulation system that can create and experience a virtual world. It uses a computer to generate a simulated environment, which is an interactive three-dimensional dynamic scene and a system simulation of entity behavior that integrates multi-source information, allowing users to immerse themselves in the virtual world. Environment. At the same time, virtual reality uses computer simulation to generate a three-dimensional virtual world, providing users with simulations of vision, hearing, touch and other senses, allowing users to observe the three-dimensional space in a timely and unlimited manner things. Virtual reality is a combination of multiple technologies, including real-time three-dimensional computer graphics technology, wide-angle (wide-view) stereoscopic display technolo...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/01G06T19/00
CPCG06F3/011G06F2203/012G06T19/006
Inventor 赖斌斌江兰波樊星
Owner 河南网络广播电视台有限公司
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