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VR motion experience platform based on mobile client

A mobile client and dynamic platform technology, applied in the field of dynamic platforms, can solve the problems of increasing the difficulty of overall system wiring, achieve the effects of increasing experience immersion, reducing operation difficulty, and saving costs

Pending Publication Date: 2016-12-21
GUANGZHOU INST OF ADVANCED TECH CHINESE ACAD OF SCI
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Benefits of technology

This technology allows an immersive virtual reality (IVT) simulation that involves controlling multiple devices remotely without requiring physical connection between them or expensive cables. It achieves this by utilizing a mobile device like a smartphone rather than just one computer on top of it.

Problems solved by technology

This patented technical problem addressed in this patents relates to improving the performance and usability of simulated environments such as flight simulations or cars for pilots who want an immersive world where they interact through physical movements rather than just seeing it on screen alone. Current solutions require expensive equipment like large machines equipped with complex movement mechanisms, which limits their ability to move around freely without being affected from external factors like gravity waves or wind pressure.

Method used

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  • VR motion experience platform based on mobile client

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Embodiment

[0033] Such as figure 1 As shown, the present invention provides a VR dynamic experience platform based on a mobile client, including a mobile client, a VR head display, a motion controller, a stereo, a special effect controller, a servo drive module, a special effect output device, and a dynamic platform;

[0034] The mobile client is respectively connected with a VR head display, a motion controller, and a stereo;

[0035] The motion controller is respectively connected with the special effect controller and the servo drive module;

[0036] The special effect controller is connected to the special effect output device;

[0037] The servo drive module is connected to the dynamic platform;

[0038] The mobile client is used to put the image information in the local or online VR video resources into the VR head display for playback, and at the same time decode and output the audio information in the VR video resources to the stereo for playback, and at the same time , to sen...

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PUM

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Abstract

The invention discloses a VR (Virtual Reality) motion experience platform based on a mobile client. The VR motion experience platform comprises the mobile client, a VR head display, a motion controller, a stereophony, a special effect controller, a servo driving module, a special effect output device and a motion platform, wherein the mobile client projects image information in a VR video resource into the VR head display for displaying, decodes and outputs audio information in the VR video resource into the stereophony for playing, and sends control information matched with the VR video resource to the motion controller; the motion controller is analyzed, according to a certain rule based on the control information, to control special effect data of the special effect output device to be output to the special effect controller and control motion data of the motion platform to be output to the servo driving module; the special effect output device outputs various special effects which are matched with the VR video resource to realize scene simulation; and the motion platform is used for realizing multi-degree-of-freedom motion simulation in a space. According to the VR motion experience platform, the operation difficulty is reduced, the sense of immersion in experience is enhanced, and the cost is also saved.

Description

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Claims

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Application Information

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Owner GUANGZHOU INST OF ADVANCED TECH CHINESE ACAD OF SCI
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