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Input method and input unit for head-mounted equipment and VR head-mounted equipment

A head-mounted device and input method technology, applied in the field of virtual reality, can solve problems such as poor experience and low input efficiency, and achieve the effect of improving user experience

Active Publication Date: 2017-04-26
GEER TECH CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] Both of the above two input methods require the cooperation of external devices, and users need to frequently turn on hardware devices during the experience process, which has the disadvantages of low input efficiency and poor experience

Method used

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  • Input method and input unit for head-mounted equipment and VR head-mounted equipment
  • Input method and input unit for head-mounted equipment and VR head-mounted equipment
  • Input method and input unit for head-mounted equipment and VR head-mounted equipment

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Embodiment Construction

[0044] In order to make the purpose, technical solutions and advantages of the embodiments of the present invention clearer, the technical solutions in the embodiments of the present invention will be clearly and completely described below in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments It is a part of embodiments of the present invention, but not all embodiments. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without creative efforts fall within the protection scope of the present invention.

[0045] see figure 1 Shown is a flow chart of the first embodiment of the head-mounted device input method disclosed in the present invention. In this embodiment, the input of characters in the head-mounted device is mainly based on the detection results of the detection of the rotation direction and rotation angle of the user's eyeballs, or based...

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Abstract

The invention provides an input method for head-mounted equipment, which comprises the steps that: an input method is opened; a user keeps a sight line perpendicular to a display screen, and the sight line of the user forms a sight line origin on the display screen; eyeballs of the user rotates in a set view field range on the display screen, a rotating direction of the eyeballs, and the rotating direction of the eyeballs is used as a direction of a sight line vector; the eyeballs of the user rotate by a certain angle, a projection distance of the sight line of the user, which is formed in the set view field range, after the eyeballs rotated to a certain angle is calculated, and the projection distance is used as a length of the sight line vector; the sight line vector is generated, and a specific region where a tail end of the sight line vector is positioned is a selected region; and after the direction and the length of the sight line vector are kept unchanged and first time is reached, the selected region is targeted and character information corresponding to the targeted region is input. The input method provided by the invention implements input by rotation of the eyeballs, does not need external hardware equipment, and has the advantage of excellent use flexibility.

Description

technical field [0001] The present invention relates to the field of virtual reality technology, in particular to an input method of a head-mounted device, an input device applied to the head-mounted device, and a VR head-mounted device adopting the input method of the head-mounted device. Background technique [0002] Virtual reality technology is an important branch direction of simulation technology. Virtual reality technology uses computers, related technologies and software and hardware tools to generate real-time dynamic, three-dimensional and textured images and scenes, and enables it to imitate various human perceptions and interact with users using sensors. Since the emergence of virtual reality technology in 1963, the theory of virtual reality technology has been relatively perfect, and in recent years, virtual reality technology has been widely and deeply researched and used in military simulation, entertainment games, medical treatment, construction and other ind...

Claims

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Application Information

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IPC IPC(8): G06F3/01
CPCG06F3/013G06F3/018
Inventor 尹左水
Owner GEER TECH CO LTD