Game object flying display method in 2D game and game object flying display system thereof
A display method and display system technology, applied in the field of 2D games, can solve problems such as poor user experience, low efficiency, and large system resource occupation, and achieve the effects of improving experience, improving rendering efficiency, and occupying less resources
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[0025] The present invention will be further described below in conjunction with the drawings and preferred embodiments.
[0026] Such as figure 1 As shown, the embodiment of the present invention discloses a method for displaying the flight of game objects in a 2D game, including: adding a parameter about the flying height of each game object in the game scene in the rendering and display rules, and setting the parameter Set as the highest priority level determination parameter used to determine the occlusion relationship of each game object; determine the flying height of the game object in the game scene; use the occlusion relationship of the game object with a large flying height to block the game object with a small flying height Render display.
[0027] In a further embodiment, the display method further includes: taking any game object as a reference object, and making other game objects scaled relative to the reference object according to a zoom ratio for rendering and disp...
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