Cross-platform game development tool implementation method
A game development and implementation method technology, applied in the field of cross-platform game development tools, can solve the problems of low rendering efficiency, few options, and long cycle of cross-platform game development tools, so as to reduce game development costs and ensure rendering. The effect of efficiency
- Summary
- Abstract
- Description
- Claims
- Application Information
AI Technical Summary
Problems solved by technology
Method used
Image
Examples
Embodiment Construction
[0028] In order to make the object, technical solution and advantages of the present invention clearer, the present invention will be further described in detail below in conjunction with the accompanying drawings and embodiments. It should be understood that the specific embodiments described here are only used to explain the present invention, and should not be construed as limiting the specific protection scope of the present invention.
[0029] Such as figure 1 As shown, the present embodiment takes the particle special effect system as an example, and provides a method for flexibly applying the same version of the particle special effect system to the Windows system and the Mac OS system, including the following steps:
[0030] 1. The rendering engine implemented by C++ is used as the underlying structure of the cross-platform game development tool to support the logic and rendering of the cross-platform game development tool. Build the particle system in the rendering e...
PUM
Abstract
Description
Claims
Application Information
- R&D Engineer
- R&D Manager
- IP Professional
- Industry Leading Data Capabilities
- Powerful AI technology
- Patent DNA Extraction
Browse by: Latest US Patents, China's latest patents, Technical Efficacy Thesaurus, Application Domain, Technology Topic, Popular Technical Reports.
© 2024 PatSnap. All rights reserved.Legal|Privacy policy|Modern Slavery Act Transparency Statement|Sitemap|About US| Contact US: help@patsnap.com