Interactive animation generation method and apparatus
A technology for generating devices and animations, applied in the direction of program control devices, user interface execution, etc., can solve problems such as rigid forms and poor visual effects, achieve vivid interactive animations, improve user experience, and enhance interactive effects
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no. 1 example
[0030] figure 2 It is a flow chart of an interactive animation generation method provided by a preferred embodiment of the present invention. Please refer to figure 2 , a method for generating an interactive animation, applied to a user terminal 100, said method comprising the following steps:
[0031] Step S101 , responding to the user's interactive operation to obtain a static image, an animation start point, and an animation end point corresponding to the operation.
[0032]In this embodiment, the static image, animation start point, and animation end point corresponding to the interaction command may be acquired by responding to the user triggering the interaction command. Wherein, the static image is an image material corresponding to the interactive command. Optionally, the static image may be an image material specified by the user, or may be a preset image material associated with the interactive command triggered by the user. For example, according to preset sett...
no. 2 example
[0062] Please refer to Figure 5 , Figure 5 It is a schematic diagram of the functional modules of the interactive animation generation device 200 provided by the embodiment of the present invention. The interactive animation generation device 200 includes an acquisition module 201 , a trajectory generation module 202 and an image control module 203 .
[0063] The acquisition module 201 is configured to acquire a static image, an animation start point, and an animation end point corresponding to the user's interactive operation in response to the operation.
[0064]In this embodiment, step S101 may be executed by the obtaining module 201 . The execution method of the obtaining module 201 may be to obtain the static image, animation start point and animation end point corresponding to the interaction command by responding to the user triggering the interaction command. Wherein, the static image is an image material corresponding to an interactive command. Optionally, the st...
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