Selection method and device for object in games

A game and object technology, applied in the field of games, can solve the problems of poor game experience and cumbersome operation of players, and achieve the effect of high operation accuracy, less operation amount, and improved game experience.

Active Publication Date: 2017-12-05
NETEASE (HANGZHOU) NETWORK CO LTD
View PDF6 Cites 18 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

Therefore, for some game scenes, especially in 3D viewing angles, it is necessary to re-adjust and turn the camera to accurately click on the NPC to interact, resulting in cumbersome operations and poor game experience for players

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Selection method and device for object in games
  • Selection method and device for object in games
  • Selection method and device for object in games

Examples

Experimental program
Comparison scheme
Effect test

Embodiment Construction

[0026] In order to enable those skilled in the art to better understand the solutions of the present invention, the following will clearly and completely describe the technical solutions in the embodiments of the present invention in conjunction with the drawings in the embodiments of the present invention. Obviously, the described embodiments are only It is an embodiment of a part of the present invention, not all embodiments. Based on the implementation manners in the present invention, all other implementation manners obtained by persons of ordinary skill in the art without creative efforts shall fall within the protection scope of the present invention.

[0027] The present invention will be described in further detail below in combination with specific embodiments and with reference to the accompanying drawings.

[0028] like Figure 4 As shown, it is a flow chart of the method for selecting objects in the game according to the specific embodiment, and the method for sel...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

PUM

No PUM Login to view more

Abstract

The invention discloses a selection method and device for an object in games. The selection method comprises the following steps of detecting the real-time coordinate position of a player controlled character in the moving process; and executing the following display action according to the coordinate position: when the condition that the coordinate position of the player controlled character falls into an interactive triggering region of an interactive object is detected, displaying an UI control corresponding to the interactive object in a preset region of a game interface; or when the condition that the coordinate position of the player controlled character falls into an overlapped interactive triggering region of a plurality of interactive objects is detected, displaying a plurality of UI controls corresponding to the plurality of interactive objects in the preset region of the game interface or displaying one corresponding UI control in the plurality of interactive objects. The selection method and device provided by the invention have the advantage that the expected game object can the faster and more accurately selected.

Description

【Technical field】 [0001] The invention relates to the technical field of games, in particular to a method and device for selecting objects in a game. 【Background technique】 [0002] In games, there are often non-player-controlled characters (Non-Player-ControlledCharacter, NPC for short) that need to be interacted with. In a multiplayer online game, the same NPC may be responsible for the UI entrances of multiple game functions, and some related NPCs will also be set at relatively similar positions in the game interface. Under normal circumstances, the player selects an NPC by clicking on the trigger area of ​​the NPC model, interacts with it, obtains prompt information or completes game tasks. However, in some game scenarios, this interaction method has the defects of high selection error rate and cumbersome operation. [0003] For example, if figure 1 As shown, when multiple NPCs overlap, one click often fails to select the NPC you want to select, and multiple clicks ar...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

Application Information

Patent Timeline
no application Login to view more
Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/55G06F3/0481G06F3/0488
CPCA63F13/55A63F2300/60G06F3/0481G06F3/04883
Inventor 贾海峰段依伶刘慧孟
Owner NETEASE (HANGZHOU) NETWORK CO LTD
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products