Virtual terrain modeling method based on linear interpolation
A modeling method and linear interpolation technology, applied in the field of computer simulation, can solve the problem of not taking into account speed and accuracy, and achieve the effect of reducing operation time
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[0029] The technical solution of the present invention will be further described in detail below in conjunction with the accompanying drawings.
[0030] Such as figure 1 Shown, the present invention comprises the following steps:
[0031] 1) Set the threshold T;
[0032] The threshold T is set according to the flatness of the terrain and the requirements of modeling accuracy.
[0033] 2) Select the grid cell and calculate the variance Var of the elevation value;
[0034] The area plane is divided into regular grid units, and each unit vertex corresponds to an elevation value. Select one of the units and calculate the variance Var of the elevation value, as shown in formula 1 and formula 2.
[0035]
[0036]
[0037] In the formula: z i,j ,z i+1,j ,z i,j+1 ,z i+1,j+1 is the elevation value of the unit vertex in row i and column j in the regular grid.
[0038] 3) Determine the size of the threshold T and the variance Var, if the threshold is large, go to step 4, o...
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