Method and device for generating game material

A game material and material technology, applied in the field of game material generation, can solve problems such as difficulty for users, low game cohesion, and distinguishing game character images, and achieve the effect of improving user experience and cohesion

Active Publication Date: 2018-01-23
GUANGDONG OPPO MOBILE TELECOMM CORP LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] However, in existing games, multiple users often adopt the same game character image, which makes it difficult for users to distinguish their own game character image in a timely manner, and then cannot perform operations in time.
At present, there is no relevant technology that enables users to customize personalized game character images according to their own needs, making the existing games less cohesive.

Method used

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  • Method and device for generating game material
  • Method and device for generating game material
  • Method and device for generating game material

Examples

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Embodiment Construction

[0034] Embodiments of the present invention are described in detail below, examples of which are shown in the drawings, wherein the same or similar reference numerals designate the same or similar elements or elements having the same or similar functions throughout. The embodiments described below by referring to the figures are exemplary and are intended to explain the present invention and should not be construed as limiting the present invention.

[0035] The method and device for generating game materials according to the embodiments of the present invention will be described below with reference to the accompanying drawings.

[0036] figure 1 It is a schematic flowchart of a method for generating game materials proposed by an embodiment of the present invention.

[0037] Such as figure 1 As shown, the method for generating game material includes the following steps:

[0038] Step 101, acquiring depth information for creating a virtual image of a user in a game, and con...

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PUM

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Abstract

The invention provides a method and device for generating a game material. The method comprises the following steps: obtaining depth information for establishing a virtual character of a user in a game, and establishing a 3D module of the user according to the depth information, wherein the depth information is generated after projecting structured light to the user; identifying contour information of each body part of the user from the 3D module; for each body part, generating a target material corresponding to the body part by utilizing the contour information of the body part; and updatinga material library of the game by utilizing the target material. Through the method, the user can establish the personalized game character by utilizing the materials in the material library of the game, thereby facilitating the user to quickly identify his/her game character; and the user can also replace the game character at any time as needed by utilizing the materials in the material library,thereby improving user experience, improving game cohesion and solving the technical problems that it is hard for the user to distinguish the game character of the user herself/himself and the game cohesion is low in the prior art.

Description

technical field [0001] The present invention relates to the field of terminal equipment, in particular to a method and device for generating game materials. Background technique [0002] Currently, in some game scenarios, game designers will provide users with some game character images, and users can choose their favorite game character images in the game. However, the game characters provided by the game for the user are generally a limited number of characters. When setting the game characters, the user selects the character image he needs from the limited number of characters to control and operate. [0003] However, in existing games, multiple users often adopt the same game character image, which makes it difficult for users to distinguish their own game character image in time, and then cannot perform operations in time. At present, there is no relevant technology that can enable users to customize personalized game character images according to their own needs, so t...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06T17/00G06T7/521G06T7/13G06F3/01A63F13/65A63F13/79
Inventor 周意保
Owner GUANGDONG OPPO MOBILE TELECOMM CORP LTD
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