System and method for geometric distortion correction in projection mapping
A geometric deformation and projection mapping technology, applied in the field of projectors, can solve problems such as projected image errors and damage to audience experience
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[0042] figure 1 A projection system 100 (hereinafter referred to as system 100 ) is shown according to some non-limiting embodiments. System 100 includes: 3D (“Three-Dimensional”) rendering device 101 (hereinafter referred to as device 101 ); content player 103 ; alignment system 105 ; and projector 107 . Typically, device 101 is in communication with content player 103 and alignment system 105 , and content player 103 is in communication with projector 107 . Such as figure 1 As shown, device 101 and content player 103 may be combined into one device 108, but in other embodiments, device 101 and content player 103 may also be separate devices. The alignment system 105 is configured to generate pose data 109p, and transmit the pose data 109p to the device 101, which will be described in detail later; wherein the pose data 109p includes feature data corresponding to the virtual camera of the projector 107, so The feature data of the virtual camera is the virtual position,
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