Virtual object control method and device in game scene

A technology of virtual objects and game scenes, applied in the field of virtual object control devices in game scenes, can solve problems such as sudden drop in user rankings, affect user game experience, and users cannot control racing cars normally, and achieve the effect of avoiding loss of control

Active Publication Date: 2018-10-30
NETEASE (HANGZHOU) NETWORK CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

When a system message is pushed, the system message will be suspended on the game scene, making the user unable to control the car normally
[0004] All of the above situations will interrupt the game process, and the user cannot control the racing car in the game scene. When the game scene resumes, the user's ranking will drop sharply, seriously affecting the user's game experience

Method used

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  • Virtual object control method and device in game scene
  • Virtual object control method and device in game scene
  • Virtual object control method and device in game scene

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Experimental program
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Embodiment Construction

[0048] In order to make the above objects, features and advantages of the present invention more comprehensible, the present invention will be further described in detail below in conjunction with the accompanying drawings and specific embodiments.

[0049] refer to figure 1 , shows a flow chart of the steps of Embodiment 1 of a method for controlling virtual objects in a game scene according to the present invention, the method can be applied to a touch terminal capable of presenting a graphical user interface; the graphical user interface of the touch terminal displays The content at least partially includes a game scene, and at least partially includes a first virtual object, the first virtual object is configured to perform a virtual action according to a game operation instruction received by the touch terminal, and the method may specifically include Follow the steps below:

[0050] Step 101, detecting whether there is a specific event, the specific event includes an ev...

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PUM

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Abstract

The embodiment of the invention provides a virtual object control method and device in a game scene. The method comprises the steps that whether a specific event exits is detected, wherein the specific event comprises an event enabling a touch terminal to interrupt response to a game operation instruction; if the specific event is detected, game parameters for a first virtual object and second virtual objects are acquired; the second virtual objects are virtual objects not configured to execute a virtual action according to the game operation instruction received by the touch terminal in the game scene; according to the game parameters, a target virtual object is determined from the second virtual objects; and the first virtual object is controlled to automatically follow the target virtual object. Through the embodiment, the first virtual object can be controlled to follow the target virtual object of other players, and therefore when a player cannot control the first virtual object,the situation that the first virtual object is out of control still can be avoided.

Description

technical field [0001] The invention relates to the technical field of games, in particular to a method for controlling a virtual object in a game scene and a device for controlling a virtual object in a game scene. Background technique [0002] As a kind of racing game, racing games have unique racing equipment, high-quality and realistic game images and simulated sound effects, and are very popular among game users. [0003] When users play racing games on their mobile phones, they will inevitably encounter incoming calls or system message pushes. When encountering an incoming call, the mobile phone will switch to the incoming call interface, and the game scene will be switched to the background so that the racing car cannot be continued to be controlled. In order to avoid calls being disturbed, users can set the do-not-disturb standby mode before the game starts to avoid switching to the incoming call interface, but this will make incoming calls be answered quickly witho...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06F9/451H04M1/725
CPCG06F9/451H04M1/72427
Inventor 薛源
Owner NETEASE (HANGZHOU) NETWORK CO LTD
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