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Method and device for establishing account relationship in virtual reality scene

A virtual reality and account technology, applied in the field of virtual reality, can solve the problems of low operation efficiency and high operation difficulty, and achieve the effect of improving operation efficiency and reducing operation difficulty

Active Publication Date: 2020-08-11
TENCENT TECH (SHENZHEN) CO LTD
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] In order to solve the problem in the related art that the hand-shaped objects of both parties need to maintain interactive gestures for a period of time, resulting in high operational difficulty and low operational efficiency in the process of establishing an account relationship, an embodiment of the present invention provides a virtual reality scene Method and device for establishing account relationship in

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  • Method and device for establishing account relationship in virtual reality scene
  • Method and device for establishing account relationship in virtual reality scene
  • Method and device for establishing account relationship in virtual reality scene

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Embodiment Construction

[0025] In order to make the object, technical solution and advantages of the present invention clearer, the implementation manner of the present invention will be further described in detail below in conjunction with the accompanying drawings.

[0026] Please refer to Figure 1A , which shows a schematic structural diagram of a VR interactive system provided by an embodiment of the present invention. The VR interactive system includes: several VR terminals 100 and a VR server 200 .

[0027] Wherein, the VR terminal 100 includes: a head-mounted display 120 , a virtual reality host 140 and an input device 160 .

[0028] The head-mounted display 120 is a display for displaying images worn on the user's head. The head-mounted display 120 generally includes a wearing part and a display part. The wearing part includes glasses arms and elastic bands for wearing the head-mounted display 120 on the user's head. The display part includes a left-eye display screen and a right-eye displa...

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PUM

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Abstract

An embodiment of the invention discloses a method and a device for establishing account number relationship in a virtual reality scene, belonging to the field of virtual reality. The method comprisesthe following steps: when hand-shaped objects corresponding to a first account number and a second account number occur at least two predetermined contacts, acquiring a time interval between the at least two predetermined contacts; and when the time interval between the at least two predetermined contacts satisfies a preset condition, establishing an account number relationship between the first account number and the second account number. In a VR scene, two users only need to control the hand-shaped objects to perform at least two predetermined contacts satisfying the time interval limit toestablish an account number relationship between the accounts of the two parties, both users can move freely in the VR scene without restricting other operations in the process of executing the at least two predetermined contacts, so as to reduce the operation difficulty of establishing the account relationship process in the VR scene and improve the operation efficiency.

Description

technical field [0001] Embodiments of the present invention relate to the field of virtual reality (Virtual Reality, VR), and in particular to a method and device for establishing account relationships in a virtual reality scene. Background technique [0002] VR technology is subverting the existing interaction methods and bringing users an unprecedented social experience. Among them, establishing an account relationship through gestures is one of the more common application scenarios. [0003] In related technologies, two users in a VR scene can interact through gestures, and maintain the interactive gestures for a period of time to complete the establishment of an account relationship. Specifically, for example, when both users want to establish a friendship with each other, they can control their respective hand objects in the VR scene to shake hands through VR input devices (such as handles). After the gesture time reaches a certain threshold, a friendship relationship...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06F3/01
CPCG06F3/017
Inventor 张童飞
Owner TENCENT TECH (SHENZHEN) CO LTD