Method and apparatus of motion vector derivations in immersive video coding

A motion vector, coding technology, applied in the direction of digital video signal modification, electrical components, image communication, etc., can solve problems such as distortion and deformation

Active Publication Date: 2019-03-05
MEDIATEK INC
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

If conventional inter prediction is applied to 2D frames transformed from 3D space, using motion estimation/motion compensation techniques will not work properly because...

Method used

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  • Method and apparatus of motion vector derivations in immersive video coding
  • Method and apparatus of motion vector derivations in immersive video coding
  • Method and apparatus of motion vector derivations in immersive video coding

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[0099] Therefore, Δθ'=Δθ;

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example 3

[0104] Example 3: General form of scaling function - projection based

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Abstract

Methods and apparatus of processing 360-degree virtual reality images are disclosed. According to one method, a system that maps a motion vector in a 2D frame into a 3D space and then applies rotationof sphere to adjust motion vector in the 3D space. The rotated motion vector is then mapped back to the 2D frame for processing 360-degree virtual reality images. According to another method, a system that derives motion vector from displacement of viewpoint is disclosed. According to yet another method, a system that applies scaling to adjust motion vector is disclosed. The motion vector scalingcan be performed in the 3D space by projecting a motion vector from a 2D frame to a 3D sphere. After motion vector scaling, the scaled motion vector is projected back to the 2D frame. Alternatively,the forward projection, motion vector scaling and inverse projection can be combined into a single function.

Description

[0001] priority statement [0002] This application claims priority to U.S. Provisional Patent Application No. 62 / 523,883 filed on June 23, 2017 and U.S. Provisional Patent Application No. 62 / 523,885 filed on June 23, 2017. The aforementioned US Provisional Patent Application is hereby incorporated by reference in its entirety. technical field [0003] The present invention relates to image / video processing or encoding and decoding of 360-degree virtual reality (virtual reality, VR) images / sequences. In particular, the present invention relates to deriving motion vectors for three-dimensional (3D) content in different projection formats. Background technique [0004] 360-degree video, also known as immersive video, is an emerging technology that can provide "the feeling of being there". A feeling of immersion is achieved by surrounding the user with a wrap-around scene covering the panoramic view, especially a 360-degree panorama. The "sense of being there" can be furthe...

Claims

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Application Information

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IPC IPC(8): H04N19/50
CPCH04N19/597H04N19/55
Inventor 施正轩林建良
Owner MEDIATEK INC
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