A method suitable for parent-child interactive learning programming and a device for realizing the method
A technology for learning programming and parenting, applied in the field of programming learning, can solve the problems of low efficiency of manual processing, and achieve the effects of high scalability, low purchase cost, and increased internal driving force
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Embodiment 1
[0040] Embodiment 1: refer to figure 1 , a method suitable for parent-child interactive learning programming, a method suitable for parent-child interactive learning programming, comprising the following steps;
[0041] S1. Parents download the corresponding learning software on the mobile phone or computer, register and log in to the learning account, select the type and model of the food processing device for pairing learning programming in the account, and the learning software generates corresponding learning tasks and questions;
[0042] S2. According to the learning questions generated by the learning software in S1, the parents choose the appropriate learning content. The learning content can be divided into three stages: elementary, intermediate and advanced. Parents choose the topics in the appropriate stage according to the children's own learning progress;
[0043] S3. According to the topic selected in S2, the parents wirelessly connect to the food processing devic...
Embodiment 2
[0048] Embodiment 2: the difference based on Embodiment 1 is;
[0049] The learning software in S4 can guide and educate children not only through video, but also through audio, text, games, etc.
[0050] In S5, if the answer recognized by the recognition device is inconsistent with the standard answer, the learning software can not only display the location of the error, but also prompt the specific meaning corresponding to the type or shape of the food, helping children consolidate the knowledge content, so as to guide Children rearrange edible products.
[0051] The titles generated by the APP in S3 include simple programming methods such as creating sequences, assignment expressions, loop statement logic expressions, and conditional judgments.
[0052] A method suitable for parent-child interactive learning programming in the present invention, when the image recognition matches the answer sample, the mobile phone screen will display the animation content of the correspon...
Embodiment 3
[0053] Embodiment 3: the difference based on embodiment 1 and 2 is;
[0054] A food production device suitable for parent-child interactive learning programming, applied to a method suitable for parent-child interactive learning programming, including a stirring tank 1 and a switching seat 2, and also includes a wireless control device 29; the stirring tank 1 is fixedly installed on the switching seat 2 Above, the wireless control device 29 is fixedly installed on the outer surface of the mixing tank 1, the main material tank 3 is fixedly installed on the left side of the mixing tank 1, the batching tank 4 is fixedly installed on the right side of the mixing tank 1, and the both sides of the mixing tank 1 The connecting pipe 5 is fixedly connected with the bottom of the main material tank 3 and the batching tank 4 respectively, and the cut-off valve 6 is fixedly installed on the connecting pipe 5. A discharge switch 7 is fixedly installed on the surface, and the switching seat...
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