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A method suitable for parent-child interactive learning programming and a device for realizing the method

A technology for learning programming and parenting, applied in the field of programming learning, can solve the problems of low efficiency of manual processing, and achieve the effects of high scalability, low purchase cost, and increased internal driving force

Inactive Publication Date: 2021-06-08
于珂
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] The purpose of the present invention is to solve the problem of low manual processing efficiency, and propose a method suitable for parent-child interactive learning programming and a device for realizing the method

Method used

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  • A method suitable for parent-child interactive learning programming and a device for realizing the method
  • A method suitable for parent-child interactive learning programming and a device for realizing the method
  • A method suitable for parent-child interactive learning programming and a device for realizing the method

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0040] Embodiment 1: refer to figure 1 , a method suitable for parent-child interactive learning programming, a method suitable for parent-child interactive learning programming, comprising the following steps;

[0041] S1. Parents download the corresponding learning software on the mobile phone or computer, register and log in to the learning account, select the type and model of the food processing device for pairing learning programming in the account, and the learning software generates corresponding learning tasks and questions;

[0042] S2. According to the learning questions generated by the learning software in S1, the parents choose the appropriate learning content. The learning content can be divided into three stages: elementary, intermediate and advanced. Parents choose the topics in the appropriate stage according to the children's own learning progress;

[0043] S3. According to the topic selected in S2, the parents wirelessly connect to the food processing devic...

Embodiment 2

[0048] Embodiment 2: the difference based on Embodiment 1 is;

[0049] The learning software in S4 can guide and educate children not only through video, but also through audio, text, games, etc.

[0050] In S5, if the answer recognized by the recognition device is inconsistent with the standard answer, the learning software can not only display the location of the error, but also prompt the specific meaning corresponding to the type or shape of the food, helping children consolidate the knowledge content, so as to guide Children rearrange edible products.

[0051] The titles generated by the APP in S3 include simple programming methods such as creating sequences, assignment expressions, loop statement logic expressions, and conditional judgments.

[0052] A method suitable for parent-child interactive learning programming in the present invention, when the image recognition matches the answer sample, the mobile phone screen will display the animation content of the correspon...

Embodiment 3

[0053] Embodiment 3: the difference based on embodiment 1 and 2 is;

[0054] A food production device suitable for parent-child interactive learning programming, applied to a method suitable for parent-child interactive learning programming, including a stirring tank 1 and a switching seat 2, and also includes a wireless control device 29; the stirring tank 1 is fixedly installed on the switching seat 2 Above, the wireless control device 29 is fixedly installed on the outer surface of the mixing tank 1, the main material tank 3 is fixedly installed on the left side of the mixing tank 1, the batching tank 4 is fixedly installed on the right side of the mixing tank 1, and the both sides of the mixing tank 1 The connecting pipe 5 is fixedly connected with the bottom of the main material tank 3 and the batching tank 4 respectively, and the cut-off valve 6 is fixedly installed on the connecting pipe 5. A discharge switch 7 is fixedly installed on the surface, and the switching seat...

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PUM

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Abstract

The invention discloses a method suitable for parent-child interactive learning programming and a device for realizing the method, belonging to the field of programming learning methods. By using food as a carrier, the food with different patterns or shapes is corresponding to the programming language one by one, and the programming can be completed only by arranging the order of the food, and the results are displayed through image recognition technology. In the process of use, parents only need to Download the learning software and wirelessly connect the mobile device with the learning and programming food making device. The learning and programming food making device can automatically make different shapes of food for children to use when learning. After that, parents teach children related knowledge according to the instructions of the learning software. After the child has mastered the essentials, the parents can conduct the assessment; the food making device for learning programming in the present invention automatically sucks the tin foil into different shapes after receiving the instruction, and adds the semi-finished product into the mold by the mixing tank for shaping, and finally discharges the material The device discharges the formed food to complete the production.

Description

technical field [0001] The invention relates to the field of programming learning methods, in particular to a method suitable for parent-child interactive learning programming and a device for realizing the method. Background technique [0002] Our country is actively promoting and popularizing programming education. In order to provide children with early programming enlightenment education, the most traditional method is to use a computer and a graphical programming software to learn through online teacher teaching or offline teacher teaching. Although this method can learn programming, the impact of computer screens on children's vision is a concern of many parents. Therefore, this method has certain limitations for young children, and parents' concerns directly affect the promotion and popularization of programming education. With the rapid development of electronic technology, various programming toys emerge as the times require. This programming toy communicates with t...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G09B5/06G09B19/00A47J43/20A47J43/04A47J43/07
CPCA47J43/04A47J43/07A47J43/20G09B5/065G09B19/0053
Inventor 于珂
Owner 于珂
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