A character string construction method and device in game application
A technology of game application and construction method, applied in the direction of multi-programming device, resource allocation, etc., can solve the problems affecting memory size and game frame rate, memory occupation affecting memory occupation, etc., to increase game quality, ensure normality, and reduce size Effect
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[0025] In the following, the concept, specific structure and technical effects of the present invention will be clearly and completely described in conjunction with the embodiments and the drawings, so as to fully understand the objectives, solutions and effects of the present invention.
[0026] It should be noted that, unless otherwise specified, when a feature is called "fixed" or "connected" to another feature, it can be directly fixed and connected to another feature, or indirectly fixed or connected to another feature. One feature. In addition, the top, bottom, left, right and other descriptions used in the present disclosure are only relative to the mutual positional relationship of the components of the present disclosure in the drawings. The singular forms of "a", "said" and "the" used in the present disclosure are also intended to include plural forms, unless the context clearly indicates other meanings. In addition, unless otherwise defined, all technical and scientif...
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