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Object matching method, device, equipment and storage medium

An object matching and object technology, applied in the Internet field, can solve the problems of affecting user experience, boring battles, and high player fatigue, and achieve the effects of improving user experience, improving matching, and increasing interaction rate

Active Publication Date: 2022-03-18
深圳市腾讯网域计算机网络有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0005] In the related technology, teams are matched according to the approach of close scores. Teams with strong abilities are often matched with teams with strong abilities. As a result, players in both teams with strong abilities are too exhausted, while teams with weak abilities are exhausted. The battle is boring, so the matching degree of the objects is not high, and the effect of group interaction is not good, which affects the user experience

Method used

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  • Object matching method, device, equipment and storage medium
  • Object matching method, device, equipment and storage medium
  • Object matching method, device, equipment and storage medium

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Embodiment Construction

[0048] In order to make the purpose, technical solution and advantages of the present application clearer, the implementation manners of the present application will be further described in detail below in conjunction with the accompanying drawings.

[0049] With the continuous development of the Internet, online games are more and more recognized by people. In current online games, player versus player (Player Versus Player, PVP) is a relatively popular game mode. Group interaction, which further enhances the fun of the game. Therefore, how to perform object matching is the key to affecting the player's game experience.

[0050] For this, the embodiment of this application provides an object matching method, please refer to figure 1 , which shows a schematic diagram of the implementation environment of the method provided by the embodiment of the present application. The implementation environment may include: at least one terminal 11 and at least one second server 12 .

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Abstract

The application discloses object matching methods, devices, equipment and storage media, which belong to the technical field of the Internet. The method includes: obtaining the number of groups participating in the interaction and the score of each group in the group participating in the interaction; determining the number of interaction groups according to the number of groups participating in the interaction; according to the score of each group and the number of interaction groups, Group all groups; for each interaction group, pairwise match the reference number of groups in the interaction group; randomly match the unmatched groups in all interaction groups; For multiple interactive scenarios, the matching information and the assigned interactive scenario information are sent to the client of the corresponding group, and the groups participating in the interaction interact based on the matching information and the interactive scenario information. This application can improve object matching degree, better interaction effect, increase interaction rate, and improve user experience.

Description

technical field [0001] The embodiments of the present application relate to the technical field of the Internet, and in particular to a method, device, device and storage medium for object matching. Background technique [0002] With the continuous development of the Internet, online games are more and more recognized by people. In current online games, player versus player (Player Versus Player, PVP) is a relatively popular game mode. Group interaction, which further enhances the fun of the game. Therefore, how to perform object matching is the key to affecting the player's game experience. [0003] In the related technology, in the process of object matching, the server performs two-two matching among the groups participating in the interaction by means of close scores, and after successful matching, the two groups enter a single arena to compete, that is, interact. [0004] In the process of implementing the present application, the inventors found that the related tec...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): A63F13/795
CPCA63F13/795A63F2300/5566
Inventor 钱宏图
Owner 深圳市腾讯网域计算机网络有限公司