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An Immersive Virtual Fireworks Simulation Method Based on Sketch Retrieval and Shape Controllable

A simulation method and immersive technology, applied in graphics and image conversion, 3D image processing, image data processing, etc., can solve problems such as no user operation of virtual objects

Active Publication Date: 2021-04-27
ZHEJIANG UNIV
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  • Application Information

AI Technical Summary

Problems solved by technology

[0008] However, in the existing firework simulation methods, there is no firework model that allows users to operate virtual objects, allows entertainers to more intuitively contact the game scene, and highly immerse themselves in the virtual world. Therefore, the simulation of traditional phenomena and virtual reality Combined, it has extraordinary significance

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  • An Immersive Virtual Fireworks Simulation Method Based on Sketch Retrieval and Shape Controllable
  • An Immersive Virtual Fireworks Simulation Method Based on Sketch Retrieval and Shape Controllable
  • An Immersive Virtual Fireworks Simulation Method Based on Sketch Retrieval and Shape Controllable

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Embodiment Construction

[0037] Further description will be made below in conjunction with the accompanying drawings and specific embodiments of the present invention.

[0038] Such as Figure 1 to Figure 5As shown, on the server side, use the line drawing rendering technology to generate 2D line drawing groups from the 3D fireworks model in the data from all viewing directions. In order to simplify the pipeline, 102 viewpoints are uniformly selected on the 3D fireworks model sphere, from The 3D firework model is projected into the 2D line drawing group in 102 viewpoint directions. Then, the features of the 2D line drawing group are extracted through a filter, and the 2D line drawing group is encoded as a local image descriptor. Construct a visual dictionary (visual vocabulary) through the K-means clustering algorithm. Each cluster centroid obtained in the clustering algorithm represents a visual word (visual word), quantify the local image descriptor of each 2D line drawing, and determine A histogr...

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Abstract

The invention discloses an immersive virtual firework simulation method based on sketch retrieval and controllable shape, including: (1) on the client side, the user draws a sketch of the model to be viewed in the virtual scene as system input; (2) On the server side, use the model retrieval method to retrieve the 3D fireworks model that is most similar to the drawn sketch, and use it as the 3D result model; (3) select the cluster centroid, and form an intermediate shape after the cluster centroid converges, and simulate the launch point to The first-level explosion process of the intermediate shape; (4) storing the sampling vertex positions and texture coordinates of the 3D result model obtained in step (2), and simulating the second-level explosion process from the intermediate shape to the final shape. The method of the invention allows the user to immerse in the virtual scene, manually draws the shape of the firework to watch, and the server processes and simulates the multi-stage explosion of the firework, so that the user can experience lifelike visual special effects.

Description

technical field [0001] The invention relates to the technical fields of computer graphics and virtual reality, in particular to an immersive virtual fireworks model method based on sketch retrieval and controllable shape. Background technique [0002] At present, the simulation of fireworks adopts the particle system. The particle system is a technology for simulating some specific fuzzy phenomena in 3D computer graphics. This technology uses a large number of small patches, 3D models or other graphics primitives to simulate some irregularities. The ambiguity phenomenon, constructing complex objects with simple elements. After more than 20 years of development, particle systems are widely used to simulate complex objects without obvious smooth surfaces such as fire, dust, clouds, fog, smoke, water flow, explosion sparks, and meteor trails. [0003] Usually the position and movement of particle systems in 3D space are controlled by emitters. Emitters are primarily represent...

Claims

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Application Information

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Patent Type & Authority Patents(China)
IPC IPC(8): G06T19/20G06T15/04G06T3/00G06K9/62
CPCG06T19/20G06T15/04G06F18/23213G06T3/067
Inventor 崔逍宇金小刚
Owner ZHEJIANG UNIV