Interactive transaction system based on virtual reality

A transaction system and virtual reality technology, applied in the direction of buying and selling/lease transactions, commerce, instruments, etc., can solve problems such as difficult control, merchants, customers and manufacturers, etc., to prevent counterfeit and shoddy products, improve shopping experience, eliminate The effect of counterfeit and inferior products

Inactive Publication Date: 2019-12-03
李卫群
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

At present, e-commerce APP has always occupied a dominant position. Merchants and customers are passive. Merchants follow the routines predetermined by e-commerce APP. It is difficult for merchants and customers to communicate with manufacturers. Many merchants and traditional brands seem to be in the e-commerce The business APP platform is doing very well, and only they know if they are happy, and it is difficult for them to control everything on the e-commerce APP platform.

Method used

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  • Interactive transaction system based on virtual reality
  • Interactive transaction system based on virtual reality

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0070] The construction of the virtual reality interactive trading system can adopt the following steps:

[0071] (1) Set up and operate a new mobile technology engineering transaction service platform, design a service system marketing application software in the platform, establish an equal, protected and free market economic platform, and establish vitality, sustainable development and attractiveness Only in this way can we develop customers and retain customers. The water is alive only when it moves, and so is the platform.

[0072] (2) Create a network platform (free market) like a game hall.

[0073] (3) Customers become members through real-name application, approval, and access to the online "free market" service system platform. Each member gets an avatar (coffee table), and edits the name and password by himself.

[0074] (4) Each member applies for a personal bank card. The bank card on the platform is issued by the (national team) Industrial and Commercial Bank o...

Embodiment 2

[0109] The construction of an e-commerce platform for agricultural and sideline products free market trading groups.

[0110] Design a service system marketing application software in the platform, build a mobile free market e-commerce platform APP, a network platform like a game hall, mark the market at all levels on the platform, and mark various commodity catalogs on the market at all levels, etc. Wait.

[0111] Customers apply and approve to enter the mobile network "market economy, trading market group" e-commerce platform to become a member through real-name application. After becoming a member, each member gets a coffee table (avatar), and edits the name and password by himself.

[0112] After becoming a member, each member applies for a personal bank card. The bank card on the platform is issued by the (national team) Industrial and Commercial Bank of China, and the money of each member is directly managed by the Industrial and Commercial Bank of China.

[0113] Each...

Embodiment 3

[0129] Construction of labor and information markets

[0130] Design a service system marketing application software in the platform, build a mobile service platform APP, a network platform like a game hall, called "labor service, information" service, customers apply and approve to enter the mobile network "labor service, information Become a member in the service platform. After becoming a member, each member gets a coffee table (like a WeChat avatar), and edits the name and password by himself. Each member can publish recruitment pictures or information on the "Labor Service, Information" platform.

[0131] For example, after seeing the information and photos, a member in need clicks on the photos, and the two parties will automatically sit in front of the coffee table to exchange conditions, the job they want, the positions they can provide, etc. At the same time, both parties can invite a third party (such as a lawyer, etc.) to join in the conversation.

[0132] In ord...

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PUM

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Abstract

The invention discloses an interactive transaction system based on virtual reality. The system comprises an online unit and an off-line unit. The online unit comprises a virtual mart and an interactive chat room. The offline unit comprises a client entrance; wherein the virtual mart is used for providing a webpage for publishing supply and demand information of commodities and services; users canselect corresponding hierarchical markets and classification markets to publish supply and demand information of commodities and services according to needs, when the two users reach contact, the interactive chat room maps an independent virtual space, and the two parties negotiate the commodities and the services in the virtual markets face to face. According to the virtual reality interactive transaction system, a supplier can directly talk with a plurality of demanders at the same time, parts can freely transact, the demanders can see the entity scene of the supplier through videos, the shopping experience of consumers is improved, and counterfeit and shoddy products on a marketing platform are avoided. Consumers can truly achieve equality, justice, genuine price, safety, quickness, convenience, freedom and the like of the free market.

Description

technical field [0001] The invention relates to electronic commerce, in particular to a virtual reality interactive transaction system. Background technique [0002] With the advent of the Internet age, the social functions of e-commerce APPs are becoming more and more indispensable. The development of social e-commerce is booming today. The mainstream marketing methods are distribution and group buying. The classic e-commerce companies include Pinduoduo and Yunji Weidian. . At present, e-commerce APP has always occupied a dominant position. Merchants and customers are passive. Merchants follow the predetermined routine of e-commerce APP. It is difficult for merchants and customers to communicate with manufacturers. Many merchants and traditional brands seem to be in the e-commerce market The business APP platform is doing very well, but only they know if they are happy, and it is difficult for them to control everything on the e-commerce APP platform. Therefore, some merc...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G06Q30/06
CPCG06Q30/0643
Inventor 李卫群
Owner 李卫群
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