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Game timing method and device based on account password and mobile terminal

An account password, mobile terminal technology, applied to devices, account password-based game timing method, mobile terminal field, can solve the problems affecting game experience and game account reputation, prolonging game time, poor self-control ability, etc., to avoid game The effect of extended time and easy access

Pending Publication Date: 2019-12-20
BEIJING ELEX TECH
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0003] With the rapid increase of mobile game users, many people are addicted to mobile games; especially for underage teenagers, their self-control ability is poor, and long-term indulging in mobile games can easily lead to vision loss, unwillingness to Hazards such as communicating with others affect the physical and mental health of young people, so how to optimize and effectively limit the mobile game time of young people is of great significance
[0004] In the prior art, most of the restrictions on game time are formed in a preset way. Before starting the game, the corresponding game time is set, and after the game time ends, a reminder alarm is issued or the game is forcibly exited. In the case of executing game tasks, users will ignore the reminder alerts, resulting in prolonged game time, and forced exit will cause game task failure or hang-up, affecting the game experience and the credibility of the game account

Method used

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  • Game timing method and device based on account password and mobile terminal
  • Game timing method and device based on account password and mobile terminal
  • Game timing method and device based on account password and mobile terminal

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0035] Such as figure 1 As shown, it is a flowchart of registering a game account in mobile game software, which mainly includes the following steps:

[0036] S10. Start the game and register the game account;

[0037] The registration is based on the user's real-name authentication during registration. The real-name authentication information includes at least ID card number information, name information and face recognition information.

[0038] S11. Verify registration information and obtain game accounts and immutable factors in account passwords;

[0039] S12. Input the variable factors in the account password and combine them to form the account password;

[0040] Specific reference figure 2 Shown here is an example of the arrangement of account passwords, where the immutable factor is "1995", that is, the user's year of birth in the above real-name verification process, and "2005" is arranged in order from the fourth to the seventh in the account password. And reserve three and...

Embodiment 2

[0044] Based on the above registration operations, such as image 3 As shown, it is a flowchart of a game timing method based on account password provided by the present invention, including the following steps:

[0045] S20. Log in to the game through the game account name and account password, and identify the user's year of birth included in the account password;

[0046] S21. Calculate the age of the user according to the birth year of the logged-in user's real-name authentication, and obtain the game time based on the age of the user;

[0047] For example, if the use time is "2019" and the year of birth of the identified user is "2005", the user's age is calculated as: 2019-2005=14 (years old);

[0048] The game time is obtained based on the calculated age. The corresponding relationship between the specific age and the game time is shown in the following table (but not limited to the corresponding relationship listed in the following table):

[0049] Age (years old) Game time...

Embodiment 3

[0058] This embodiment provides a game timing device based on an account password, which combines Figure 5 As shown, the device includes an identification unit 30, an acquisition unit 31, a calculation unit 32, and a timing unit 33.

[0059] The identification unit 30 identifies the user's birth year in the account seal during the game login process;

[0060] The obtaining unit 31 obtains the game time based on the user's birth year, and obtains other timings before starting the game timing;

[0061] The calculation unit 32 calculates the average duration of the same game task in the game and whether to execute the game task limit;

[0062] The timing unit 33 is activated based on the successful login of the game, and is used to record the duration of the game login (ie game timing) and the single duration of the game task.

[0063] The specific timing method of the device refers to the principle described in Embodiment 2.

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Abstract

The invention belongs to the technical field of mobile phone games and discloses a game timing method and device based on an account password and a mobile terminal, wherein the game timing method comprises the steps of logging in a game through a game account name and an account password, and identifying a user birth year included in the account password; calculating the age of the user accordingto the certificated birth year of the login user, and acquiring the game time based on the age of the user; when the login is completed and a game meter is started, obtaining the average duration of completing the same game task in the game; and limiting the game task according to the game time, the game timing and the average duration of the game task. According to the game timing method and device based on the account password and the mobile terminal in the invention, the game time is obtained based on the account password, so that the time of use of the mobile phone game is limited, and thegame task is limited in combination with the game timing and the average duration of the game task, so that selection and operation of the game task by the user are effectively controlled, and therefore the phenomenon that the game task is uncompleted is avoided.

Description

Technical field [0001] The invention belongs to the technical field of mobile games, and specifically relates to a game timing method, device and mobile terminal based on account passwords. Background technique [0002] Mobile games refer to game software applied to smart mobile terminals such as mobile phones, mainly including stand-alone games and online games. At present, mobile games have become one of the important ways of entertainment and pastime in the lives of people at all stages with their dazzling animation effects and excellent gaming experience. [0003] With the rapid increase of mobile game users, many people are addicted to mobile games; especially for underage teenagers, their self-control ability is poor, and long-term indulging in mobile games can easily cause vision loss and unwillingness. Communication with others and other hazards affect the physical and mental health of young people, so how to optimize and effectively limit young people’s mobile gaming time...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/75A63F13/79
CPCA63F13/79A63F13/75
Inventor 彭树心徐钧鸿
Owner BEIJING ELEX TECH
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