Game timing method and device based on account password and mobile terminal
An account password, mobile terminal technology, applied to devices, account password-based game timing method, mobile terminal field, can solve the problems affecting game experience and game account reputation, prolonging game time, poor self-control ability, etc., to avoid game The effect of extended time and easy access
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Embodiment 1
[0035] Such as figure 1 As shown, it is a flowchart of registering a game account in mobile game software, which mainly includes the following steps:
[0036] S10. Start the game and register the game account;
[0037] The registration is based on the user's real-name authentication during registration. The real-name authentication information includes at least ID card number information, name information and face recognition information.
[0038] S11. Verify registration information and obtain game accounts and immutable factors in account passwords;
[0039] S12. Input the variable factors in the account password and combine them to form the account password;
[0040] Specific reference figure 2 Shown here is an example of the arrangement of account passwords, where the immutable factor is "1995", that is, the user's year of birth in the above real-name verification process, and "2005" is arranged in order from the fourth to the seventh in the account password. And reserve three and...
Embodiment 2
[0044] Based on the above registration operations, such as image 3 As shown, it is a flowchart of a game timing method based on account password provided by the present invention, including the following steps:
[0045] S20. Log in to the game through the game account name and account password, and identify the user's year of birth included in the account password;
[0046] S21. Calculate the age of the user according to the birth year of the logged-in user's real-name authentication, and obtain the game time based on the age of the user;
[0047] For example, if the use time is "2019" and the year of birth of the identified user is "2005", the user's age is calculated as: 2019-2005=14 (years old);
[0048] The game time is obtained based on the calculated age. The corresponding relationship between the specific age and the game time is shown in the following table (but not limited to the corresponding relationship listed in the following table):
[0049] Age (years old) Game time...
Embodiment 3
[0058] This embodiment provides a game timing device based on an account password, which combines Figure 5 As shown, the device includes an identification unit 30, an acquisition unit 31, a calculation unit 32, and a timing unit 33.
[0059] The identification unit 30 identifies the user's birth year in the account seal during the game login process;
[0060] The obtaining unit 31 obtains the game time based on the user's birth year, and obtains other timings before starting the game timing;
[0061] The calculation unit 32 calculates the average duration of the same game task in the game and whether to execute the game task limit;
[0062] The timing unit 33 is activated based on the successful login of the game, and is used to record the duration of the game login (ie game timing) and the single duration of the game task.
[0063] The specific timing method of the device refers to the principle described in Embodiment 2.
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