Systems, devices, and methods for streaming haptic effects
A tactile effect, tactile technology, applied in transmission system, tactile transmission signal system, input/output of user/computer interaction, etc., can solve problems such as unrealistic and cumbersome
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Embodiment 1
[0106] Embodiment 1 is a computer-implemented method of encoding tactile input for transmission, the method being executed on a computer system having one or more physical processors programmed with computer program instructions running on a When executed, the one or more physical processors cause the computer system to perform the method, the method comprising:
[0107] accessing a master haptic library that stores an association between a content identifier and a designed haptic effect, the designed haptic effect comprising a first haptic tile template and a second haptic tile template;
[0108] Receiving haptic effect information;
[0109] based on the haptic effect information, generating a first haptic tile from the master haptic library according to the first haptic tile template;
[0110] appending a first time stamp to said first haptic block based on said haptic effect information;
[0111] based on the haptic effect information, generating a second haptic tile from...
Embodiment 2
[0115] Embodiment 2 is the method as described in Embodiment 1, further comprising encapsulating a session identifier into the haptic data unit, the session identifier representing a complete haptic effect including the first haptic block and the second haptic block .
Embodiment 3
[0116] Embodiment 3 is the method as described in Embodiment 2, further comprising encapsulating an access identifier into the haptic data unit associated with the session identifier, the access identifier representing a session selected to receive the complete haptic effect. Multiple clients.
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