Method and device for training interaction prediction model and predicting interactive objects
A technology for predicting models and objects, which is applied in the field of predicting interactive objects and training interactive prediction models, and can solve problems such as difficulty in feature expression
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[0154] According to one embodiment, the node vector determining unit 83 is specifically configured to: take the first sample node as the root node, and determine the nodes in the predetermined range starting from the root node and reaching via connecting edges in the dynamic interaction graph The formed first sub-graph; input the first sub-graph into the representation network, and the representation network outputs the hidden vector as the first node vector.
[0155] Further, the aforementioned predetermined range of nodes may include K-order sub-nodes within a preset number of K connection edges; and / or sub-nodes whose interaction time is within a preset time range.
[0156] In one embodiment, the characterization network includes an LSTM layer, and the LSTM layer takes each node from the leaf node to the root node in the input subgraph as the current node, and iteratively processes each node in turn, and the iterative processing includes at least According to the node attr...
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