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Electronic game development method

A technology of electronic games and files, applied in the field of game development, can solve problems such as poor picture quality, difficult 3D development, and poor engine operation

Pending Publication Date: 2020-10-20
上海正投网络科技有限公司
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  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] In the existing technology, relying on 2D game development can no longer meet the needs of players, but 3D development is difficult, the engine running effect is not good, and the quality of the produced picture is poor

Method used

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  • Electronic game development method

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Embodiment Construction

[0024] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention. Based on the embodiments of the present invention, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of the present invention.

[0025] In describing the present invention, it should be understood that the terms "upper", "lower", "front", "rear", "left", "right", "top", "bottom", "inner", " The orientation or positional relationship indicated by "outside", etc. is based on the orientation or positional relationship shown in the drawings, and is only for the convenience of describing the present invention and simplifying the description, rather than indicating or implying that the referre...

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Abstract

The invention relates to the technical field of game development, in particular to an electronic game development method, which comprises the following steps of: S1, performing memory allocation, table construction and file loading in Unity 3D; S2, inputting a main cycle function; S3, obtaining user input; S4, executing a Game play logic; S5, loading a background animation, music and a sound effect, and outputting the background animation, the music and the sound effect to a buffer; S6, performing functional module implementation operation; S7, quitting or circularly operating until the game development is completed; the function module realizes a graphical user interface, a figure animation function and a role passing function, the graphical user interface is realized by a GUI, and the figure animation function and the role passing function are realized by a Maya (.mbor.ma) file, a Cinema4D (.c4d) file and a 3dmax (fbx) file. According to the invention, game development can be carriedout in a cross-platform manner, integration of all platforms is directly realized, understanding is easy and convenient, and all functions can be rapidly realized; based on a game developed by Unity3D, the running effect is good, a high-quality game can be made, and the picture texture is real and dazzling.

Description

technical field [0001] The invention relates to the technical field of game development, in particular to a method for developing an electronic game. Background technique [0002] Electronic games, also known as video games or video games (referred to as video games), refer to all interactive games that run on electronic equipment platforms. According to different media, it can be divided into five types: console games (or home console games, video games), handheld games, computer games, arcade games and mobile games (mainly mobile games). Perfect electronic games appeared at the end of the 20th century, which changed the way humans play games and the definition of the word game. It is a cultural activity born with the development of science and technology. Electronic games can also refer to "electronic game software". [0003] The online video game industry has always been the focus of attention and discussion from all walks of life. For a long time, discussions on "first...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/60
CPCA63F13/60
Inventor 秦小庆
Owner 上海正投网络科技有限公司