Method for enabling terrain to accurately fit strip-shaped model in real time in three-dimensional GIS
A technology of combining strips and terrain, applied in 3D modeling, image data processing, instruments, etc., can solve problems such as difficulty in generating smooth transitions, poor terrain effects, etc., and achieve good results.
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[0023] The following will clearly and completely describe the technical solutions in the embodiments of the present invention with reference to the accompanying drawings in the embodiments of the present invention. Obviously, the described embodiments are only some, not all, embodiments of the present invention.
[0024] refer to Figure 1-5 A method for accurately fitting terrain to a strip model in real time in a three-dimensional digital earth, comprising the following steps: 1) scheduling quadtree-structured terrain tiles according to different heights of cameras or viewing angles, and loading DEM data to generate heightmap textures; 2) Construct the centerline buffer triangular grid according to the centerline of the strip model, the width of the model section, and the width of the transition zone; 3) For the terrain tile intersecting with the route buffer model, the centerline buffer triangular The block height map texture is transmitted to the GPU together, and a new he...
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