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Gamification teaching platform and method

A teaching platform and game technology, applied in the field of gamified teaching platform, can solve the problems that it is difficult to ensure the objectivity, fairness and effectiveness of the evaluation results, the training operation cannot be carried out online, and the student participation rate is not high, so as to cultivate the awareness of competition , Reduce training costs and save training space

Pending Publication Date: 2021-05-25
广东省交通运输高级技工学校
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  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

[0004] 3. The "assessment and evaluation" of the integration of engineering and learning involves many evaluation points and evaluation subjects, and it is difficult to guarantee the objectivity, fairness and effectiveness of the evaluation results
[0005] 4. In the "task implementation" link of the integration of work and study, it is necessary to cooperate in groups to complete the task, but according to the actual teaching experience, it is easy for a group to have only a few students take care of all the tasks, and other students are idle, which leads to student participation rate is not high
[0006] 5. Due to special reasons, students cannot return to school (such as the suspension of classes due to the epidemic), and they can only take online classes at home, and the practical training cannot be carried out online

Method used

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  • Gamification teaching platform and method
  • Gamification teaching platform and method

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Embodiment Construction

[0068] This part will describe the specific embodiment of the present invention in detail, and the preferred embodiment of the present invention is shown in the accompanying drawings. Each technical feature and overall technical solution of the invention, but it should not be understood as a limitation on the protection scope of the present invention.

[0069] figure 1 It is an application environment diagram of the game-based teaching method in one embodiment. refer to figure 1 , the gamification teaching method is applied to the gamification teaching platform. The gamified teaching platform includes a teacher terminal 200, a student terminal and a server 100, and the teacher terminal 200 and the student terminal 300 are respectively connected to the server 100 by communication; With the personal information of the students, the teacher terminal 200 and the student terminal 300 communicate with the server 100 to realize the exchange of teaching information.

[0070] The t...

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Abstract

The invention discloses a gamification teaching platform and method and relates to the technical field of electronic teaching. Through an electronic game mode, working scenes, working actions, working relations and assessment evaluation required by engineering and integration courses are simulated. Defects of limited field equipment, incapability of ensuring the participation rate of students, lack of interestingness of practical training tasks, loss of objectivity in assessment and evaluation links and the like of engineering and integration courses at the present stage can be made up. The platform comprises a server, a teacher end and a student end, wherein the teacher end and the student end are in communication connection with the server to realize teaching information exchange; the server comprises a game task management module, a display module, a help seeking and rescuing module, an evaluation module, an award module, an attendance checking module and a user information management module; a teacher can randomly select scripts in the game task management module to generate different game tasks; the teacher end comprises a game task monitoring module; the student end comprises a game task implementation module.

Description

technical field [0001] The invention relates to the technical field of electronic teaching, in particular to a game-based teaching platform and method. Background technique [0002] 1. The integration of work and study has high requirements on the teaching environment. It is required that in the classroom, there must be a workplace and work equipment that can simulate real work tasks. At present, many colleges and universities meet the needs of integrated course teaching by building training rooms and equipped with training equipment, but because of the high cost of training equipment and large area, many colleges and universities do not have the conditions to build majors and courses that can meet the requirements of integration. and the working environment of some training projects is difficult to imitate (for example, in the course of "Urban Rail Transit Passenger Flow Organization", it is impossible for the school to simulate the construction of a subway station in which...

Claims

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Application Information

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Patent Type & Authority Applications(China)
IPC IPC(8): G09B5/14G09B19/22A63F13/55A63F13/52A63F13/77A63F13/79A63F13/798A63F13/822A63F13/825G06Q10/06G06Q10/10G06Q50/20
CPCG09B5/14G09B19/22A63F13/55A63F13/52A63F13/77A63F13/79A63F13/798A63F13/822A63F13/825G06Q10/06393G06Q10/1091G06Q50/205G06Q50/2057A63F2300/308A63F2300/558A63F2300/807A63F2300/5526A63F2300/5546
Inventor 高扬刘珺李利勤李婉娣温萍萍李佳芸翦俊
Owner 广东省交通运输高级技工学校
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