Game environment automatic decomposition method adaptive to hierarchical reinforcement learning
A technology of reinforcement learning and automatic decomposition, applied in neural learning methods, indoor games, video games, etc., can solve problems such as labor waste, energy consumption, and decomposition errors, and achieve the effects of reducing learning difficulty, improving productivity, and improving applicability
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[0051] Below in conjunction with specific embodiment, further illustrate the present invention, should be understood that these embodiments are only used to illustrate the present invention and are not intended to limit the scope of the present invention, after having read the present invention, those skilled in the art will understand various equivalent forms of the present invention All modifications fall within the scope defined by the appended claims of the present application.
[0052] A method for automatically decomposing game environments adapted to hierarchical reinforcement learning, in which we use convolutional neural network visualization techniques to localize and cluster rewards in game environments to corresponding tasks, and then use hierarchical reinforcement learning with Backsight experience cache training sub-strategy to train stronger game AI.
[0053] figure 1 It is a schematic diagram of overall training described in the present invention. As shown in...
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