Somatosensory action recognition method and device based on player game expectation
A motion recognition and somatosensory technology, applied in indoor games, video games, character and pattern recognition, etc., can solve the problems of unsmooth somatosensory games, inability to meet user needs, and inflexible motion recognition.
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[0051] It should be understood that the specific embodiments described here are only used to explain the present application, and are not intended to limit the present application.
[0052] In the following description, the use of suffixes such as 'module', 'part' or 'unit' for denoting elements is only for facilitating the description of the present application and has no specific meaning by itself. Therefore, 'module', 'part' or 'unit' may be used in combination.
[0053] The somatosensory game system of the present invention includes a display device and a camera. The display device can be a smart TV, a projector, etc., and the camera and the display device are connected in communication with each other. If the display device is a smart TV, the camera can be set on the top of the screen of the smart TV. The shooting direction of the camera faces the side of the display direction of the smart TV screen; if the display device is a projector, the camera can be set on the proje...
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