Skeletal animation vertex correction method and model learning method, device and apparatus
A technology of skeletal animation and learning methods, applied in neural learning methods, animation production, biological neural network models, etc., can solve problems such as heavy workload, complicated workload, dry skin surface, etc., achieve less time spent, improve animation quality, workload reduction effect
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[0062]In order to make the purposes, technical solutions and advantages of the embodiments of the present application clearer, the technical solutions in the embodiments of the present application will be clearly and completely described below in conjunction with the drawings in the embodiments of the present application. Obviously, the described embodiments It is only a part of the embodiments of the present application, not all the embodiments. Based on the embodiments in this application, all other embodiments obtained by persons of ordinary skill in the art without making creative efforts belong to the protection scope of this application.
[0063] In the process of character skinning, for different characters and different parts, the animator needs to give different weights by repeatedly observing the deformation of the character's surface during the movement process. This workload is not only very complicated, but also It is difficult to ensure that the final output anim...
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