Method and device for processing props in game, equipment and storage medium

A processing method and technology for props, applied in the field of games, can solve the problems of low efficiency of virtual prop splitting, cumbersome and time-consuming process of virtual prop splitting, etc., and achieve the effect of improving splitting efficiency and improving splitting flexibility.

Pending Publication Date: 2022-01-11
NETEASE (HANGZHOU) NETWORK CO LTD
View PDF0 Cites 0 Cited by
  • Summary
  • Abstract
  • Description
  • Claims
  • Application Information

AI Technical Summary

Problems solved by technology

In the above process, the player needs to perform multiple selection operations and multiple confirmation operations, which makes the splitting process of the virtual item cumbersome and time-consuming, that is, the splitting efficiency of the virtual item is low

Method used

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
View more

Image

Smart Image Click on the blue labels to locate them in the text.
Viewing Examples
Smart Image
  • Method and device for processing props in game, equipment and storage medium
  • Method and device for processing props in game, equipment and storage medium
  • Method and device for processing props in game, equipment and storage medium

Examples

Experimental program
Comparison scheme
Effect test

Embodiment 1

[0087] figure 1 It shows a flow chart of a method for processing props in a game provided by Embodiment 1 of the present application, as shown in figure 1 As shown, a graphical user interface is provided through the terminal device, and an inventory interface for storing virtual props is displayed on the graphical user interface. The above-mentioned prop processing method can be realized through the following steps S101 to S102:

[0088] Step S101: Responding to the first touch operation for making the first target virtual item in the inventory interface enter the item splitting mode, control the first target virtual item to enter the item splitting mode.

[0089] Specifically, the item bar interface is the display interface of the item bar used to store virtual items in the game. The item bar interface includes at least one virtual item, and the first target virtual item is the virtual item that the player wants to split. virtual props. It should be noted that the first tar...

Embodiment 2

[0153] Figure 14 It shows a schematic structural diagram of an item processing device in a game provided by an embodiment of the present application, as shown in Figure 14 As shown, a graphical user interface is provided through the terminal device, and an inventory interface for storing virtual props is displayed on the graphical user interface, and the prop processing device includes:

[0154] The first control module 1401 is configured to control the first target virtual item to enter the item splitting mode in response to the first touch operation for making the first target virtual item in the inventory interface enter the item splitting mode;

[0155] The splitting module 1402 is configured to respond to the second touch operation on the first target virtual item, and perform the item splitting process corresponding to the second touch operation on the first target virtual item, wherein the The second touch operation is a touch operation in which at least one finger m...

Embodiment 3

[0184] The embodiment of the present application also provides a computer device 1500, Figure 15 shows a schematic structural diagram of a computer device provided by an embodiment of the present application, as shown in Figure 15 As shown, the device includes a memory 1501, a processor 1502, and a computer program stored in the memory 1501 and operable on the processor 1502, wherein the memory 1501 and the processor 1502 are connected through a bus for communication, and the above processing When the device 1502 executes the above-mentioned computer program, the above-mentioned item processing method is realized.

[0185] Specifically, the above-mentioned memory 1501 and processor 1502 can be general-purpose memory and processor, which are not specifically limited here. When the processor 1502 runs the computer program stored in the memory 1501, it can execute the above-mentioned prop processing method, which solves the problem of the prior art. The problem of low efficien...

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

PUM

No PUM Login to view more

Abstract

The invention provides a method and device for processing props in a game, equipment and a storage medium. The method for processing props comprises the steps of providing a graphical user interface through terminal equipment, displaying an article column interface for storing virtual props on the graphical user interface, in response to a first touch operation used for enabling a first target virtual prop in the article column interface to enter a prop splitting mode, controlling the first target virtual prop to enter the prop splitting mode; and in response to a second touch operation performed on the first target virtual prop, performing prop splitting processing corresponding to the second touch operation on the first target virtual prop. According to the method, the player can split the first target virtual prop more flexibly and quickly, and the splitting efficiency and the splitting flexibility of the player on the first target virtual prop can be improved.

Description

technical field [0001] The present application relates to the technical field of games, and in particular, relates to a method, device, device, and storage medium for processing props in games. Background technique [0002] During the game, the player sometimes needs to split the virtual props, for example: split a group of bullets into at least one part. In the prior art, if the player wants to split the virtual item in the game, he needs to select the virtual item first, and then a control including multiple options will pop up on the interface. After the player selects the split option in the control , the split quantity adjustment control will be displayed on the interface. After the player sets the adjustment control, the terminal will split the virtual item according to the quantity set in the adjustment control. In the above process, the player needs to perform multiple selection operations and multiple determination operations, which makes the splitting process of t...

Claims

the structure of the environmentally friendly knitted fabric provided by the present invention; figure 2 Flow chart of the yarn wrapping machine for environmentally friendly knitted fabrics and storage devices; image 3 Is the parameter map of the yarn covering machine
Login to view more

Application Information

Patent Timeline
no application Login to view more
Patent Type & Authority Applications(China)
IPC IPC(8): A63F13/55G06F3/0488G06F3/0484G06F9/451
CPCG06F3/0488G06F3/04842A63F13/55
Inventor 李金辉胡志鹏刘勇成袁思思程龙
Owner NETEASE (HANGZHOU) NETWORK CO LTD
Who we serve
  • R&D Engineer
  • R&D Manager
  • IP Professional
Why Eureka
  • Industry Leading Data Capabilities
  • Powerful AI technology
  • Patent DNA Extraction
Social media
Try Eureka
PatSnap group products